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PR: Leviathan Squashed #1
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insunaa
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Ulduar: Minor Leviathan improvements. Fix hardmodes not despawning Ulduar: Get Flame Leviathan to a working state Vehicles/Transport: Fix boarding with existing driver Vehicles: Also count passengers inside of passengers Vehicles: More Vehicle fixes Ulduar: Leviathan Fixes BossAI: Minor execution order fix Ulduar: Add Smoke Trail spellscript Ulduar: Ensure SpellClick is active during Leviathan encounter Ulduar: Add Spellscript for Parachute Ulduar: Remove incorrect line, add comment Ulduar: Unmagic some magic numbers Ulduar: Fix targeting reticle npc issues Ulduar: Minor Leviathan fixes Ulduar: Fix demolisher energy-sync & Targetting issues Ulduar: Flip seat Power sync Ulduar: Minor Leviathan fixes Fix Hodir's Fury Reticle Ulduar: Add Leashing to Flame Leviathan Ulduar: fix spellscript for eject passenger 1 Ulduar: Partially fix initial Leviathan Gossip Ulduar: Fix friendly fire by vehicles Ulduar: Open Leviathan door on Fail Ulduar: Make Thorim's Hammer repeatable Ulduar: Fix Freya-Tower Ulduar: Fix Hodir's Fury Ulduar: Fix Thorim's Hammer Ulduar: Rework Demolisher Energy Ulduar: Make Bosses immune to Knockback Ulduar: Implement Ready to Fly spell and fix seat ejections Ulduar: Minor semantic fix Ulduar: Fix Visibility for Destructible Buildings Allow triggering spell to serve as casterauraspell Ulduar: Fully working pyrite refuel Ulduar: Final(ish) Pyrite Refueling fix Ulduar: Fix Friendly Fire for AA Rocket Ulduar: Fix Mechanolifts Ulduar: Implement Serverside Pyrite Spell Ulduar: neutral targetting for pyrite spells Leviathan: Cleanup Ulduar: Improve vehicle spellclick behaviour WotLK: add Eject Passenger (Chopper) SpellScript Ulduar: Spawn dead-by-default vehicles as dead Vehicles: Eject Passengers across subvehicles Ulduar: Fix BCTs for Leviathan Ulduar: Kill Leviathan Adds on death Ulduar: Make reticles float for spell visibility Ulduar: Increase Bubble visbility Ulduar: Fix Freya's Ward spawn (Levi) Ulduar: Improve Hookshot Aura and Shutdown BCT Leviathan: Update SD2 comment Ulduar: Improve Salvaged Chopper Ulduar: Cleanup in Leviathan code Ulduar: Simplify Chopper code slightly Ulduar: Temporarily disable trigger spell Ulduar: Use new vehicle hooks Respect Knockback Immunity Spell: Handle Knockback immunity in boss script Vehicles: Ensure vehicle attachments stay attached Ulduar: Use BossAI door controls for Leviathan Spells: Allow secondary target checking for area auras Fix Mimiron's Fury Spells: Allow secondary target checking for area auras Ulduar: Fix AreaAuraCheck for Leviathan Vehicles: Allow switching between vehicles from within vehicles Spells: Add Spellscripts to spell.sql BossAI: Minor Leviathan touchups BossAI: prepare for rebase Leviathan: Use string_ids BossAI: Only target Flame Leviathan and Friends for hardmode spell BossAI: cleanup Ulduar: Fix OnAreaAuraCheckTarget invocation Ulduar: Leviathan optimizations Ulduar: Update Spellscript data Vehicles: Fix various issues - Fix passenger sometimes visually not mounting - Fix wrong seat coordinate if the player is the vehicle - Deduplicate some code Vehicles: Fix switching seats Leviathan: Remove debug-print include Leviathan: Fix door Vehicles: Don't respawn entities in non-existent seats Vehicles: Remove check for switching vehicles directly Vehicle: Fix memory leak BossAI: Remove resettable values BossAI: Remove Subordinate-Despawn BossAI: Change documentation for QueuedCasts Ulduar: Remove unneeded Leviathan changes
insunaa
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Aug 20, 2024
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🍰 Pullrequest
This PR is the same PR as on CMaNGOS repo, but squashed and with Meson removed for easier review.