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released this
21 Oct 16:31
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319 commits
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since this release
Commits
- 5f3130d: [14080] Creature: Implement Pursuit (killerwife) #440,#441,#429,#406,#470,#473,#471
- q.12580 'The Mosswalker Savior' - moved to DB #440,#441,#429,#406,#470,#473,#471,#457 (Grz3s)
- Add wotlk gos #440,#441,#429,#406,#470,#473,#471 (killerwife)
- c5a27bb: Add script to go.181054 (killerwife) #440,#441,#429,#406,#470,#473,#471
- 4161a09: Add s.51318 target restriction (killerwife) #440,#441,#429,#406,#470,#473,#471
- Add custom error to s.51330 #440,#441,#429,#406,#470,#473,#471 (killerwife)
- Change shebang #440,#441,#429,#406,#470,#473,#471,#400 (insunaa)
- Fix teleport on vehicle #440,#441,#429,#406,#470,#473,#471 (killerwife)
- Update passenger positions before visibility update of vehicle #440,#441,#429,#406,#470,#473,#471 (killerwife)
- Implement s.45472 #440,#441,#429,#406,#470,#473,#471 (killerwife)
- 0719969: [Core/Build]Add an option for CMAKE to set dev folder on windows (Cyberium) #440,#441,#429,#406,#470,#473,#471
- 9690a27: [Core/Build] Increase minimum requirement for CMAKE version (Cyberium) #440,#441,#429,#406,#470,#473,#471
- 27d446c: [Tools]Fix click on RecastDemoMod (Cyberium) #440,#441,#429,#406,#470,#473,#471
- 6ad1ff8: [Core/MMAP] Sync some default value for recast with tc for better result (Cyberium) #440,#441,#429,#406,#470,#473,#471
- 6c1d505: [Core/MMAP] update recast navigation (Cyberium) #440,#441,#429,#406,#470,#473,#471
- 0186582: [Core/Build]Fix Detour and Recast case (Cyberium) #440,#441,#429,#406,#470,#473,#471
- 4f722a5: [Core/Build]Fix lib name in debug mode (Cyberium) #440,#441,#429,#406,#470,#473,#471
- a426c5d: [Core/MMAP]Change default bit size. (jackpoz) #440,#441,#429,#406,#470,#473,#471
- e12a336: [Core/MMAP] Reduce chances of breaking tile connections (jackpoz) #440,#441,#429,#406,#470,#473,#471
- 71f1dfe: [Core/MMAP] Bump mmaps file version (Cyberium) #440,#441,#429,#406,#470,#473,#471
- e8730c6: [Tool] Add hit for liquid mesh (Cyberium) #440,#441,#429,#406,#470,#473,#471
- 2956e03: [Core/Build] Fix make install (Cyberium) #440,#441,#406,#470,#473,#471
- c45d932: [CI] Add cmake install to ubuntu workflow (Cyberium) #440,#441,#406,#470,#473,#471
- debd5ae: [CI] Fix typo (Cyberium) #440,#441,#406,#470,#473,#471
- 361a7a4: [CI] Fix bad placement of install-prefix (Cyberium) #440,#441,#406,#470,#473,#471
- 44f70df: [CI] Specify correct build folder for cmake install (Cyberium) #440,#441,#406,#470,#473,#471
- Properly pass instance id to dk map #440,#441,#406,#470,#473,#471 (killerwife)
- Fix targeting of ShootRJR #440,#441,#406,#470,#473,#471 (killerwife)
- Make GetReqKillOrCastCurrentCount const #440,#441,#406,#470,#473,#471 (killerwife)
- Add framework for drostan appearing during q.12592 #440,#441,#406,#470,#473,#471 (killerwife)
- Add drostan summoning details #440,#441,#406,#470,#473,#471 (killerwife)
- Add missing break to previous commit #440,#441,#406,#470,#473,#471 (killerwife)
- Fix dummy check preventing creatures from casting fire nova totem #440,#441,#406,#470,#473,#471 (killerwife)
- Target check for spell 51962 #440,#441,#406,#470,#473,#471 (Grz3s)
- b5f4b64: Shaman/Spell: Port fire nova to spellscript (killerwife) #440,#441,#406,#470,#473,#471
- Spell Fix for 51759 #440,#441,#406,#470,#473,#471,#460 (Grz3s)
- ef565dd: Add missing sql change to previous commit (killerwife) #440,#441,#406,#470,#473,#471
- 2fa08e3: Fix an old crash that happen randomly especially at startup (Cyberium) #440,#441,#406,#470,#473,#471
- d835bda: Add s.51122 target limit (killerwife) #440,#441,#406,#470,#473,#471
- fiX for summoning spells in Sholazar Basin #440,#441,#406,#470,#473,#471,#462 (Grz3s)
- aba1622: Adjust ExtractResources script to be POSIX-compliant again (Thorsten42) #440,#441,#406,#470,#473,#471
- Script for q.12570 removed #440,#441,#406,#470,#473,#471,#463 (Grz3s)
- edfeff8: Fixed error handling in ExtractResources.sh (Muehe) #440,#441,#406,#470,#473,#471
- efa6edb: Changed ExtractResources.sh to not prompt for any settings when started with the "a" parameter (Muehe) #440,#441,#406,#470,#473,#471
- 91cd336: Fixed all occurrences of 'SC2086 - Double quote to prevent globbing and word splitting' in the extraction scripts (Muehe) #440,#441,#406,#470,#473,#471
- 0a8a341: Extractor scripts: fix bad command arg generation (Dwyriel) #440,#441,#406,#470,#473,#471
- a589a30: Add correction to seat usage to s.52218 which summons an automatically boarded vehicle (killerwife) #440,#441,#406,#470,#473,#471
- eaa1c1d: Add more spells for vic flying (killerwife) #440,#441,#406,#470,#473,#471
- 2cfa1ae: Areatrigger for quest 12575 (Grz3s) #440,#441,#406,#470,#473,#471,#464
- Fix compiler warning due to truncation #440,#441,#406,#470,#473,#471 (killerwife)
- Fix default behaviour for IgnoresOwnersDeath #440,#441,#406,#470,#473,#471 (killerwife)
- ca723b9: EscortAI/Felwood: Fix Arkonarin glitching back to spawn (killerwife) #440,#441,#406,#470,#473,#471
- Port aeonus to CombatAI, Spell lists and bct #440,#441,#406,#470,#473,#471 (killerwife)
- Port aeonus to CombatAI, Spell lists and bct #440,#441,#406,#470,#473,#471 (killerwife)
- Port Temporus to CombatAI, Spell lists and bct #440,#441,#406,#470,#473,#471 (killerwife)
- Refactor Focus fire on Shirrak to use proper spells #440,#441,#406,#470,#473,#471 (killerwife)
- Port Shirrak to Spell lists and bct #440,#441,#406,#470,#473,#471 (killerwife)
- Add warnings to quest add command #440,#441,#406,#470,#473,#471 (killerwife)
- Port Maladaar to Spell lists and bct and fix summoning soul to use spell #440,#441,#406,#470,#473,#471 (killerwife)
- Also port maladaar texts to bct #440,#441,#406,#470,#473,#471 (killerwife)
- Remove duplicate phase in from avatar martyred #440,#441,#406,#470,#473,#471 (killerwife)
- Add s.37866 and script it for morogrim #440,#441,#406,#470,#473,#471 (killerwife)
- Port Pandemonius to Spell lists and bct #440,#441,#406,#470,#473,#471 (killerwife)
- make the shut down member atomic. #440,#441,#406,#470,#473,#471 (evil-at-wow)
- make the latency member atomic. #440,#441,#406,#470,#473,#471 (evil-at-wow)
- 40814ad: Make World::ExecuteForAllSessions() const. (evil-at-wow) #440,#441,#406,#470,#473,#471
- 3f60957: Remove a few unnecessary const_cast conversions. (evil-at-wow) #440,#441,#406,#470,#473,#471
- make m_address and m_remoteEndpoint members non-const. #440,#441,#406,#470,#473,#471 (evil-at-wow)
- cleanup special member functions. #440,#441,#406,#470,#473,#471 (evil-at-wow)
- Port Yor to spell lists #440,#406,#470,#473,#471 (killerwife)
- 2094b71: -Only save polyRef if it is useful (new) and actually use the saved polyRefs (mostlikely4r) #440,#406,#470,#473,#471
- Port Darkweaver Syth to spell list and bct #440,#406,#470,#473,#471 (killerwife)
- Fix forgotten syth text change #440,#406,#470,#473,#471 (killerwife)
- Port Anzu to spell lists, spell scripts, bct and CombatAI #440,#406,#470,#473,#471 (killerwife)
- bc9b776: [SD] Move SetStandState for npc_dorius_stonetenderAI (AnonXS) #440,#406,#470,#473,#471
- Port Ambassador Hellmaw to spell lists and bct #440,#406,#470,#473,#471 (killerwife)
- Port blackheart the inciter to spell lists and bct #440,#406,#470,#473,#471 (killerwife)
- Fix spawn data template equipment for tempsummons #440,#406,#470,#473,#471 (killerwife)
- Modernize Vorpil, add missing spells and bct #440,#406,#470,#473,#471 (killerwife)
- Port spells to spell lists #440,#406,#470,#473,#471 (killerwife)
- Make NUMBER_OF_MELEE_ATTACKERS work using threat list for creatures #440,#406,#470,#473,#471 (killerwife)
- Port Murmur to CombatAI, Spell scripts, spell lists and bct #440,#406,#470,#473,#471 (killerwife)
- Make Black Stalker use serverside for triggering summon spore strider #440,#406,#470,#473,#471 (killerwife)
- Move bear command to spell Bear Command #440,#406,#470,#473,#471 (killerwife)
- Port all texts to bct #440,#406,#470,#473,#471 (killerwife)
- Move boss texts to BCT #440,#406,#470,#473,#471 (killerwife)
- Change core defined worldstates to use new numbering scheme #440,#406,#470,#473,#471 (killerwife)
- aa6b750: Spell/Creature: Make guardians use spell lists when set in ctemplate (killerwife) #440,#406,#470,#473,#471
- Port ikiss to bct #440,#406,#470,#473,#471 (killerwife)
- Migrate rest of bct #440,#406,#470,#473,#471 (killerwife)
- Add forgotten loading of gameobject_template_addon #440,#406,#470,#473,#471 (killerwife)
- Fix ikiss texts for bct and minor formatting #440,#406,#470,#473,#471 (killerwife)
- Minor thespia refactor before spell lists #440,#406,#470,#473,#471 (killerwife)
- Port Thespia to spell lists and bct #440,#406,#470,#473,#471 (killerwife)
- Fix logical typo #440,#406,#470,#473,#471 (killerwife)
- Fix probability rolls leading to overflow of uint #440,#406,#470,#473,#471 (killerwife)
- Port Mekgineer to CombatAI, spell lists, bct and spell scripts #440,#406,#470,#473,#471 (killerwife)
- Make steamrigger mechanics cast repair as a normal combat action #440,#406,#470,#473,#471 (killerwife)
- 56fc87c: ScriptMgr::LoadScripts: fix missing breaks. (evil-at-wow) #440,#406,#470,#473,#471
- don't unconditionally cast WorldObject to Unit. #440,#406,#470,#473,#471 (evil-at-wow)
- 7f5a97e: Fix 'use after free' when deleting triggered item spells. (evil-at-wow) #440,#406,#470,#473,#471
- add missing GetCombatData() override. #440,#406,#470,#473,#471 (evil-at-wow)
- Convert kalithresh to combatAI and bct #440,#406,#470,#473,#471 (killerwife)
- Fix infinite loop for probability 0 #440,#406,#470,#473,#471 (killerwife)
- Add some warning on load for creature_spell_list #440,#406,#470,#473,#471 (killerwife)
- Add one more to previous commit #440,#406,#470,#473,#471 (killerwife)
- Execute actions before spell lists to give them higher priority #440,#406,#470,#473,#471 (killerwife)
- Port kalithresh to spell_lists #440,#406,#470,#473,#471 (killerwife)
- Remove obsolete unused table #440,#406,#470,#473,#471 (killerwife)
- Delete more deprecated tables #440,#406,#470,#473,#471 (killerwife)
- Fix spell_script_target misleading errors #440,#406,#470,#473,#471 (killerwife)
- 7d0cba0: Fix merge mistake (killerwife) #440,#406,#470,#473,#471
- 2b0752c: AI/StaticFlags: Implement CreatureStaticFlags::CALLS_GUARDS and modernize its implementation (killerwife) #440,#406,#470,#473,#471
- 4abbd1f: Guard/AI: Remove redundant parts of guard ai to be added in DB (killerwife) #440,#406,#470,#473,#471
- Modernize Nethekurse with codestyle and CombatAI #440,#406,#470,#473,#471 (killerwife)
- Add single creature helpers for SD2 for stringId #440,#406,#470,#473,#471 (killerwife)
- Rework Warchief Kargath using CombatAI and Bct #440,#406,#470,#473,#471 (killerwife)
- 6a7190b: ScriptAction::ExecuteDbscriptCommand: spell cast code streamlining. (evil-at-wow) #440,#406,#470,#473,#471
- d9e93a6: Fix GCC/clang 'statement is misleadingly indented' compiler warnings. (evil-at-wow) #440,#406,#470,#473,#471
- 30c02cc: Replace std::unique_ptr(new T(...)) with std::make_unique(...). (evil-at-wow) #440,#406,#470,#473,#471
- a18d61f: Fix 'use after free' when deleting battlegrounds. (evil-at-wow) #440,#406,#470,#473,#471
- Add spell_list to Nethekurse #440,#406,#470,#473,#471 (killerwife)
- Update comments and codestyle on Omgrogg #440,#406,#470,#473,#471 (killerwife)
- Add beatdown script to omrogg #440,#406,#470,#473,#471 (killerwife)
- Port Omrogg to BCT and spell lists and script burning maul #440,#406,#470,#473,#471 (killerwife)
- Fix previous commit typos with minus #440,#406,#470,#473,#471 (killerwife)
- d1de1ed: Gruul's Lair: add bct texts to maulgar and let door open when maulgar is dead (Miraco) #440,#406,#470,#473,#471
- Hellfire Watchers should cast heal (30643) when Watchkeeper Gargolmar hits 40% #440,#406,#470,#473,#471 (Miraco)
- Migrate all texts to bct and minor modernization #440,#406,#470,#473,#471 (killerwife)
- Refactor instance scripts, text and casts #440,#406,#470,#473,#471 (killerwife)
- Modernize instance script #440,#406,#470,#473,#471 (killerwife)
- Port daliah to spell lists #440,#406,#470,#473,#471 (killerwife)
- Add missing script assignment to previous commit #440,#406,#470,#473,#471 (killerwife)
- Add game event checks for nonexistant guids #440,#406,#470,#473,#471 (killerwife)
- Rename SpellEntry usage to common spellInfo rather spellProto #440,#406,#470,#473,#471 (killerwife)
- 2d805e0: Unit/Spell: Refactor existing absorb and death prevention into spell scripts (killerwife) #440,#406,#470,#473,#471
- a1badb9: Eye/MgT: Add shock barrier script to MgT Shock Barrier as well (killerwife) #440,#406,#470,#473,#471
- 93b95e3: Creature/Movement: Include random movement in MotionMaster::PauseWaypoints (killerwife) #440,#406,#470,#473,#471
- Fix minor mistakes with cheat death #440,#406,#470,#473,#471 (killerwife)
- 72a1236: Add s.26229 (killerwife) #440,#406,#470,#473,#471
- Set ranged mode automatically for guards who have spell lists #440,#406,#470,#473,#471 (killerwife)
- Add additional final point to nightbane air phase and immobilize #440,#406,#470,#473,#471 (killerwife)
- Port soccothrates to spell lists and modernize the script #440,#406,#470,#473,#471 (killerwife)
- Add spell lists to skyriss #440,#406,#470,#473,#471 (killerwife)
- Port all texts to broadcast text #440,#406,#470,#473,#471 (killerwife)
- Add missing anim to skyriss #440,#406,#470,#473,#471 (killerwife)
- Add spell lists to high botanist freywinn #440,#406,#470,#473,#471 (killerwife)
- Disallow tping to bg or arena using go xyz command #440,#406,#470,#473,#471 (killerwife)
- Rework summoning on laj #440,#406,#470,#473,#471 (killerwife)
- 14e03d4: Chat/Creature: Fix removing a dynguid npc using .creature delete and prevent spawn group creature being removed (killerwife) #440,#406,#470,#473,#471
- 2508714: Chat/Creature: Fix removing a dynguid gameobject and prevent spawn group gameobject from being removed (killerwife) #440,#406,#470,#473,#471
- Add spell lists to laj and rework his elemental shift #440,#406,#470,#473,#471 (killerwife)
- Fix EVENT_T_DEATH not working with two layers deep PCs and fix npcs not being checked against cond #440,#406,#470,#473,#471 (killerwife)
- d3a314e: Add s.5667 for boglings (killerwife) #440,#406,#470,#473,#471
- Move LOS check from just EAI to general spell target picking for AI #440,#406,#470,#473,#471 (killerwife)
- Modernize thorngrin the tender with spell lists and add missing text #440,#406,#470,#473,#471 (killerwife)
- add5dfb: Fix warden scans terminator logic. (killerwife) #440,#406,#470,#473,#471
- Readd back missing texts for thorngrin #440,#406,#470,#473,#471 (killerwife)
- Initial rewrite of Warp splinter #440,#406,#470,#473,#471 (killerwife)
- Port warp splinter to spell lists #440,#406,#470,#473,#471 (killerwife)
- Modernize instance script #440,#406,#470,#473,#471 (killerwife)
- Port all texts to bct #440,#406,#470,#473,#471 (killerwife)
- Rework mechano lord capacitus using spell lists and spell script #440,#406,#470,#473,#471 (killerwife)
- Tag nether charge action to only occur in combat #440,#406,#470,#473,#471 (killerwife)
- Rework sepethrea using spell lists and combat ai #440,#406,#470,#473,#471 (killerwife)
- Modernize pathaleon the calculator with spell lists and spell scripts #440,#406,#470,#473,#471 (killerwife)
- Implement SCRIPT_LOCATION_CRIT_CHANCE and rename CalculateSpellCritChance #440,#406,#470,#473,#471 (killerwife)
- Implement ShatterMage using SCRIPT_LOCATION_CRIT_CHANCE #440,#406,#470,#473,#471 (killerwife)
- Add SetGuaranteedCrit #440,#406,#470,#473,#471 (killerwife)
- c1c7ae2: Spell/Unit: Implement rest of crit script handling (killerwife) #440,#406,#470,#473,#471
- Remove double stacking line causing issues #440,#406,#470,#473,#471 (killerwife)
- Remove duplicate entries for spell_scripts table #406,#470,#473,#471 (Muehe)
- 18c26ce: Spell/Aura: Implement OnAffectCheck (killerwife) #406,#470,#473,#471
- Add shred hack for applying bleed damage done #406,#470,#473,#471 (killerwife)
- Reimplement Cheating Death damage mitigation using spell script #406,#470,#473,#471 (killerwife)
- ec4ac2d: Spell/Paladin: Add attacker to OnDamageCalculate hook and reimplement Blessing of Light (killerwife) #406,#470,#473,#471
- SPELL_ATTR_EX3_IGNORE_CASTER_MODIFIERS should not affect armor application #406,#470,#473,#471 (killerwife)
- Fix linux compilation #406,#470,#473,#471 (killerwife)
- Fix ScriptedInstance::RespawnDbGuids for spawn group #406,#470,#473,#471 (killerwife)
- Fix linux compilation of previous commit #406,#470,#473,#471 (killerwife)
- 6e32280: Spell/Mage: Implement m_damageDoneMultiplier and use it for Ice Lance frozen bonus (killerwife) #406,#470,#473,#471
- Remove unneeded seal of the crusader script #406,#470,#473,#471 (killerwife)
- Propagate spell_increased_healing_done_dummy to more spells #406,#470,#473,#471 (killerwife)
- 33a5ca0: Unit/Spell: Remove last batch of SCRIPT_LOCATION_SPELL_DAMAGE_DONE and implement T5 4 set warlock bonus (killerwife) #406,#470,#473,#471
- d011b06: Unit/Spell: Fix linux compilation of previous commit (killerwife) #406,#470,#473,#471
- 070c2dd: SHH - add Shattered Hand Scout waypoints into database using wotlk sniffed coords (Miraco) #406,#470,#473,#471
- 7dee6dc: [Spell] Fix two typos in unlearn blacksmithing weaponspecs (AnonXS) #406,#470,#473,#471
- Add nethekurse void zone correct aura #406,#470,#473,#471 (killerwife)
- 48054e4: SHH - Netherkurse intro (Miraco) #406,#470,#473,#471
- e9764a9: add cd to peon rp's (Miraco) #406,#470,#473,#471
- Port doom lord kazzak to spell lists and combat ai and spell scripts #406,#470,#473,#471 (killerwife)
- Rework doomwalker using combatai, spell lists and spell scripts #406,#470,#473,#471 (killerwife)
- Fix typo #406,#470,#473,#471 (killerwife)
- Generic check for ignoring GO los by marking it m2 is incorrect #406,#470,#473,#471 (killerwife)
- 09c6555: Unit/Spell: Resolve weapon skill usage bugs (killerwife) #406,#470,#473,#471
- 0260e3d: Unit/Spell: Fix AnyFriendlyUnitInObjectRangeCheck missing assistability condition (killerwife) #406,#470,#473,#471
- 052a6d8: Unit/Spell: Add missing hook into CalculateEffectiveCritChance for SCRIPT_LOCATION_CRIT_CHANCE (killerwife) #406,#470,#473,#471
- d9fa7d6: Spell/Wand: Make wands use weapon skill for hit and crit chance calc (killerwife) #406,#470,#473,#471
- cccf9a7: Warlock/Spell/Pet: Fix warlock infernal summon spell for scaling auras (killerwife) #406,#470,#473,#471
- Enable legoso support for spell lists #406,#470,#473,#471 (killerwife)
- f9e6bc9: Move spell scripts to vanilla section (killerwife) #406,#470,#473,#471
- d4e3c6b: Add s.26215 (killerwife) #406,#470,#473,#471
- Do not reset timers on evade for TIMER_ALWAYS #406,#470,#473,#471 (killerwife)
- Disallow aggro of same group member through CREATURE_GROUP_AGGRO_TOGETHER #406,#470,#473,#471 (killerwife)
- Allow spawn group aggro from previous commit for MC/Charm case #406,#470,#473,#471 (killerwife)
- Gladiator RP (#627) #406,#470,#473,#471 (_daanieL)
- 97eb342: [Spell] Ghost Visual Spells should not be removed on Evade (AnonXS) #406,#470,#473,#471
- 97999cb: [Spell] Add "Controlled" Prevention for Backstab and Gouge Spells (AnonXS) #406,#470,#473,#471
- 5d96e04: [Spell] Add spells to should not be removed on Evade (#620) (AnonXS) #406,#470,#473,#471
- Despawn/Refill chests 5 min after first opening even if not looted #406,#470,#473,#471 (killerwife)
- d139f9a: Fix sql errors (killerwife) #406,#470,#473,#471
- a997cda: Spell/Unit: Migrate a lot of wotlk only scripts to spell scripts (killerwife) #406,#470,#473,#471
- 5c4aa5f: Fix memory leak in G3D::Array (insunaa) #406,#470,#473,#471
- 0ce14cc: Spell/Unit: Port several more spells from unit damage handlers to spell scripts (killerwife) #406,#470,#473,#471
- a035f20: Fix duplication like a dummy (killerwife) #406,#470,#473,#471
- 48a7e45: Spell/Unit: Port rest of unit damage script to spell scripts (killerwife) #406,#470,#473,#471
- Also use Damage Done Multiplier script setting in healing #406,#470,#473,#471 (killerwife)
- Update spells Quest: 12726 #406,#470,#473,#471,#467 (Grz3s)
- Add s.53032 script #406,#470,#473,#471 (killerwife)
- Rewrite DoSummonVehicle and EffectSummonType to support full range of specification #406,#470,#473,#471 (killerwife)
- Sholazar Basin - more summon spells fixed #406,#470,#473,#471,#468 (Grz3s)
- 076d62a: Northrend/Sholazar: Add weather setting to q.12537 (killerwife) #406,#470,#473,#471
- Fix polish typo #406,#470,#473,#471 (killerwife)
- Remove texts in favor of bct use #406,#470,#473,#471 (killerwife)
- Fix or implement all DK glyphs #406,#470,#473,#471 (killerwife)
- 5816b0f: Fix unit_condition not being insertable on db end (killerwife) #406,#470,#473,#471
- 69cc2cf: Fix combat_condition not being insertable on db end (killerwife) #406,#470,#473,#471
- 41993b8: Spell/Druid: Implement almost all missing glyphs for druid (killerwife) #406,#470,#473,#471
- 6bb9aa3: Spell/Druid: Fix compilation (killerwife) #406,#470,#473,#471
- Add error if creature_template_spells is conflicting with creature_spell_list_entry #406,#470,#473,#471 (killerwife)
- Fix UpdateEntry protocol not working whilst being ridden by player #406,#470,#473,#471 (killerwife)
- Fix assignment of proper entry for q.12726 #406,#470,#473,#471 (killerwife)
- Fix errors from spell scripts due to not being needed in wotlk #406,#470,#473,#471 (killerwife)
- bdd6684: Northrend/Borean: Add weather setting to q.11961 (Grz3s) #406,#473,#469
- 48df182: Add Meson Build System to CMaNGOS WotLK (insunaa) #406,#473
- 96d3558: initial sqlite support (insunaa) #473
- Integrate with Meson #473 (insunaa)
- f0cbd98: SQLite: (insunaa) #473
- Allow meson as source for sqlite3 dependency #473 (insunaa)
- Add CMake support #473 (insunaa)
- Replace steady_clock with system_clock #473 (insunaa)
- Attempt Ubuntu Release build #473 (insunaa)
- 60f3fe1: SQLite test workflow (insunaa) #473
- 5443bce: SQLite testbuild (insunaa) #473
- remove install #473 (insunaa)
- Tryfix automatic build #473 (insunaa)
- latest attempt (will get squashed) #473 (insunaa)
- final build test #473 (insunaa)
- upload correct artifact #473 (insunaa)
- ec9eaf3: asd (insunaa) #473