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Thermal energy based temperature system (CleverRaven#27387)
* set_temperature also sets energy, set product temp In old system crafted items just reset the temp check without setting the actual temperature. Not going to try to implement anything fancy for that so crafted items that are not heated up are just set to 20 C which should behave similarly to old system. Temperature is now calculated with newton's law of cooling. No more using approximation of an approximation. * Energy and temperature are in 0.00001 J/g and K
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