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Build fixes for v0.19 #7128
Build fixes for v0.19 #7128
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…ding the libc++ dir as a linker search path. In sycl mode, libiomp is the default OMP runtime. Do not install clang to prevent libomp-dev being installed. DEVELOPER_BUILD option for SYCL CI ccache gz -> xz Dockerfile for building docs. Use cxx11 abi pytorch to allow building both torch and tf docs at once.
Thanks for submitting this pull request! The maintainers of this repository would appreciate if you could update the CHANGELOG.md based on your changes. |
@ssheorey I noticed 0.19 was published to PyPI but there are no Linux ARM64 wheels ( |
There's a dynamic linker error on Linux ARM64 that's preventing releasing the wheels. Please see the release notes and the CI run with the error here:
Happy to release with a fix if someone can contribute a fix for the error. |
@ssheorey Thanks for the reference. I opened an issue to track this |
@ssheorey said "BUILD_HEADLESS_RENDERING option (OSMesa) gives a build error in Ubuntu 24.04" This workaround seems to fix headless rendering for Open3D on Ubuntu 24.04 It can be undone with: But it's not for the faint of heart. see nigels-com/glew#411 (comment) works in current version, but you should set the parameter allow_arbitrary=True, i.e., |
Prevent libomp linking when libomp5-dev is installed, due to cmake adding the libc++ dir as a linker search path. In sycl mode, libiomp is the default OMP runtime.
Do not install clang to prevent libomp-dev being installed. DEVELOPER_BUILD option for SYCL CI
ccache gz -> xz
Use cxx11 abi pytorch to allow building both torch and tf docs at once.
glew updated to latest (v2.2)
GLFW detects platform at runtime (except NULL for headless rendering). Only glew needs separate build for HEADLESS rendering.
Issues in current build:
draw_geometries()
GLFW
Type
Motivation and Context
Checklist:
python util/check_style.py --apply
to apply Open3D code styleto my code.
updated accordingly.
results (e.g. screenshots or numbers) here.
Description