Julia interface to Blender-as-a-Python-module (easily installable on Archlinux via Aur; note that you typically would have to change your Python vendor to the system-wide installation, see here for details). Main point is to be able to programmatically render from Julia and to provide a base layer on top of which a BlenderPlot.jl package could rest.
using Blender
Blender.render("examples/simple")
Fra:1 Mem:15.95M (0.00M, Peak 15.95M) | Time:00:00.00 | Preparing Scene data Fra:1 Mem:15.97M (0.00M, Peak 15.97M) | Time:00:00.00 | Preparing Scene data Fra:1 Mem:15.97M (0.00M, Peak 15.97M) | Time:00:00.00 | Creating Shadowbuffers Fra:1 Mem:15.97M (0.00M, Peak 15.97M) | Time:00:00.00 | Raytree.. preparing Fra:1 Mem:15.97M (0.00M, Peak 15.97M) | Time:00:00.00 | Raytree.. building Fra:1 Mem:15.98M (0.00M, Peak 16.00M) | Time:00:00.00 | Raytree finished Fra:1 Mem:15.98M (0.00M, Peak 16.00M) | Time:00:00.00 | Creating Environment maps Fra:1 Mem:15.98M (0.00M, Peak 16.00M) | Time:00:00.00 | Caching Point Densities Fra:1 Mem:15.98M (0.00M, Peak 16.00M) | Time:00:00.00 | Sce: Scene Ve:8 Fa:6 La:1 Fra:1 Mem:15.98M (0.00M, Peak 16.00M) | Time:00:00.00 | Loading voxel datasets Fra:1 Mem:15.98M (0.00M, Peak 16.00M) | Time:00:00.00 | Sce: Scene Ve:8 Fa:6 La:1 Fra:1 Mem:15.99M (0.00M, Peak 16.00M) | Time:00:00.00 | Sce: Scene Ve:8 Fa:6 La:1 Fra:1 Mem:15.99M (0.00M, Peak 16.00M) | Time:00:00.00 | Volume preprocessing Fra:1 Mem:15.99M (0.00M, Peak 16.00M) | Time:00:00.00 | Sce: Scene Ve:8 Fa:6 La:1 Fra:1 Mem:15.99M (0.00M, Peak 16.00M) | Time:00:00.00 | Sce: Scene Ve:8 Fa:6 La:1 Fra:1 Mem:19.36M (0.00M, Peak 19.94M) | Time:00:00.01 | Scene, Part 8-135 Fra:1 Mem:18.97M (0.00M, Peak 19.94M) | Time:00:00.01 | Scene, Part 1-135 . . . Fra:1 Mem:16.61M (0.00M, Peak 20.60M) | Time:00:00.03 | Scene, Part 119-135 Fra:1 Mem:16.31M (0.00M, Peak 20.60M) | Time:00:00.03 | Scene, Part 113-135 Fra:1 Mem:16.22M (0.00M, Peak 20.60M) | Time:00:00.03 | Scene, Part 102-135 Fra:1 Mem:15.75M (0.00M, Peak 20.60M) | Time:00:00.03 | Sce: Scene Ve:8 Fa:6 La:1 Saved: 'examples/simple.png' Time: 00:00.10 (Saving: 00:00.06)
- Make use of JuliaGeometry family of packages.
- Blender can be used to load different mesh formats, but it does not hurt to be able to use MeshIO.jl as well.
- Easily select rendering engine [Blender standard, Cycles (CPU/GPU), &c.]
- Node materials
- Should be easily saved/loaded
- Open node editor without loading all of Blender?