A 2D tilemap renderer using OpenGL and C++17.
It's currently only possible to easily compile for Windows 64-bit. If you're on Linux or MacOS you'll have to do the setup manually using CMake.
Name | Description |
---|---|
CMake | 3.7.0+ |
Python | Python 2.8+ |
Run Setup.bat
when you have the prerequisites installed or use CMake projects in Visual Studio.
Name | Description | License |
---|---|---|
GLAD | Multi-Language GL Loader-Generator | MIT |
GLFW | Multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input | ZLIB |
GLM | OpenGL math library | MIT |
STB | Collection of single-file libraries | MIT |
TMXLite | Lightweight C++14 parser for Tiled tmx files | ZLIB |
Tiled | A 2D level editor that helps you develop the content of your game | N/A |
Feel free to open an issue in case you encounter bugs, want to make suggestions or need help.