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Miguel de Icaza
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This sample shows how to use OpenGL in your application using the | ||
high-level iPhoneOSGameView base class (this class derives from | ||
UIView) and simplifies a lot of the code to set up the GL context. | ||
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Contrast this with the lower-level version available in OpenGLESSample | ||
that derives directly from UIView and has to create and destroy the | ||
rendering buffer manually. |