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Merge branch 'master' of github.com:migueldeicaza/monotouch-samples
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Miguel de Icaza authored and Miguel de Icaza committed Jan 8, 2010
2 parents b58dec6 + fde90eb commit 980a508
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8 changes: 8 additions & 0 deletions OpenGLESSample-GV/README.txt
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This sample shows how to use OpenGL in your application using the
high-level iPhoneOSGameView base class (this class derives from
UIView) and simplifies a lot of the code to set up the GL context.

Contrast this with the lower-level version available in OpenGLESSample
that derives directly from UIView and has to create and destroy the
rendering buffer manually.
5 changes: 5 additions & 0 deletions OpenGLESSample/README.txt
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This is a low-level sample that shows how to use OpenGL in your application,
in this sample the code to configure the framebuffer is done by hand.

If you want a higher-level sample check out the OpenGLESSample-GV which
uses the iPhoneOSGameView class that takes care of the buffer rendering

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