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Merge pull request #165 from vsaarinen/fix-typescript-typings
Fix TypeScript typings
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import * as React from 'react'; | ||
// Type definitions for react-flip-move 2.9 | ||
// Project: https://github.com/joshwcomeau/react-flip-move | ||
// Definitions by: Joey Hain <https://github.com/jmhain>, | ||
// Ville Saarinen <https://github.com/vsaarinen> | ||
// TypeScript Version: 2.3 | ||
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export interface Styles { | ||
[key: string]: string; | ||
} | ||
import { Component, ReactElement } from 'react'; | ||
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export interface ReactStyles { | ||
[key: string]: string | number; | ||
} | ||
export as namespace FlipMove; | ||
export = FlipMove; | ||
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export interface Animation { | ||
from: Styles; | ||
to: Styles; | ||
} | ||
declare class FlipMove extends Component<FlipMove.FlipMoveProps, any> { } | ||
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export interface Presets { | ||
elevator: Animation; | ||
fade: Animation; | ||
accordionVertical: Animation; | ||
accordionHorizontal: Animation; | ||
none: null; | ||
} | ||
declare namespace FlipMove { | ||
type AnimationPreset = 'elevator' | 'fade' | 'accordionVertical' | 'accordionHorizontal' | 'none'; | ||
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export type AnimationProp = keyof Presets | boolean | Animation; | ||
interface Animation { | ||
from: Partial<CSSStyleDeclaration>; | ||
to: Partial<CSSStyleDeclaration>; | ||
} | ||
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export interface ClientRect { | ||
top: number; | ||
right: number; | ||
bottom: number; | ||
left: number; | ||
height: number; | ||
width: number; | ||
} | ||
interface Styles { | ||
[key: string]: string | number; | ||
} | ||
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export type ChildHook = (element: React.ReactElement<any>, node?: HTMLElement | null) => void; | ||
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export type ChildrenHook = ( | ||
elements: Array<React.ReactElement<any>>, | ||
nodes: Array<HTMLElement | null>, | ||
) => void; | ||
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export type GetPosition = (node: HTMLElement) => ClientRect; | ||
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export type VerticalAlignment = 'top' | 'bottom'; | ||
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export interface FlipMoveProps { | ||
easing?: string; | ||
duration?: string | number; | ||
delay?: string | number; | ||
staggerDurationBy?: string | number; | ||
staggerDelayBy?: string | number; | ||
typeName?: string; | ||
enterAnimation?: AnimationProp; | ||
leaveAnimation?: AnimationProp; | ||
disableAllAnimations?: boolean; | ||
getPosition?: GetPosition; | ||
maintainContainerHeight?: boolean; | ||
verticalAlignment?: VerticalAlignment; | ||
onStart?: ChildHook; | ||
onFinish?: ChildHook; | ||
onStartAll?: ChildrenHook; | ||
onFinishAll?: ChildrenHook; | ||
style?: ReactStyles; | ||
children: any; | ||
appearAnimation?: AnimationProp; | ||
disableAnimations?: boolean; // deprecated, use disableAllAnimations instead | ||
} | ||
type AnimationProp = AnimationPreset | Animation | boolean; | ||
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interface FlipMoveProps { | ||
className?: string; | ||
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/** | ||
* Any valid CSS3 timing function (eg. "linear", "ease-in", "cubic-bezier(1, 0, 0, 1)"). | ||
* | ||
* @default "ease-in-out" | ||
*/ | ||
easing?: string; | ||
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/** | ||
* The length, in milliseconds, that the transition ought to take. | ||
* | ||
* @default 350 | ||
*/ | ||
duration?: number | string; | ||
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/** | ||
* The length, in milliseconds, to wait before the animation begins. | ||
* | ||
* @default 0 | ||
*/ | ||
delay?: number | string; | ||
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/** | ||
* The length, in milliseconds, to be added to the duration of each subsequent element. | ||
* | ||
* For example, if you are animating 4 elements with a `duration` of 200 and a `staggerDurationBy` of 20: | ||
* | ||
* - The first element will take 200ms to transition. | ||
* - The second element will take 220ms to transition. | ||
* - The third element will take 240ms to transition. | ||
* - The fourth element will take 260ms to transition. | ||
* | ||
* This effect is great for "humanizing" transitions and making them feel less robotic. | ||
* | ||
* @default 0 | ||
*/ | ||
staggerDurationBy?: number | string; | ||
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/** | ||
* The length, in milliseconds, to be added to the delay of each subsequent element. | ||
* | ||
* For example, if you are animating 4 elements with a `delay` of 0 and a `staggerDelayBy` of 20: | ||
* | ||
* - The first element will start transitioning immediately. | ||
* - The second element will start transitioning after 20ms. | ||
* - The third element will start transitioning after 40ms. | ||
* - The fourth element will start transitioning after 60ms. | ||
* | ||
* Similarly to staggerDurationBy, This effect is great for "humanizing" transitions and making them feel less | ||
* robotic. | ||
* | ||
* **Protip**: You can make elements animate one-at-a-time by using an identical duration and staggerDelayBy. | ||
* | ||
* @default 0 | ||
*/ | ||
staggerDelayBy?: number | string; | ||
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declare class FlipMove extends React.Component<FlipMoveProps, void> {} | ||
/** | ||
* Control the appear animation that runs when the component mounts. Works identically to enterAnimation below, but | ||
* only fires on the initial children. | ||
*/ | ||
appearAnimation?: AnimationProp; | ||
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export default FlipMove; | ||
/** | ||
* Control the onEnter animation that runs when new items are added to the DOM. | ||
* | ||
* Accepts several types: | ||
* | ||
* **String:** You can enter one of the following presets to select that as your enter animation: | ||
* | ||
* - `elevator` (default) | ||
* - `fade` | ||
* - `accordionVertical` | ||
* - `accordionHorizontal` | ||
* - `none` | ||
* | ||
* **Boolean:** You can enter `false` to disable the enter animation, or `true` to select the default enter animation (elevator). | ||
* | ||
* **Object:** For fully granular control, you can pass in an object that contains the styles you'd like to animate. | ||
* | ||
* It requires two keys: `from` and `to`. Each key holds an object of CSS properties. You can supply any valid | ||
* camelCase CSS properties, and flip-move will transition between the two, over the course of the specified | ||
* `duration`. | ||
* | ||
* Example: | ||
* | ||
* const customEnterAnimation = { | ||
* from: { transform: 'scale(0.5, 1)' }, | ||
* to: { transform: 'scale(1, 1)' } | ||
* }; | ||
* | ||
* <FlipMove enterAnimation={customEnterAnimation}> | ||
* {renderChildren()} | ||
* </FlipMove> | ||
* | ||
* @default "elevator" | ||
*/ | ||
enterAnimation?: AnimationProp; | ||
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/** | ||
* Control the onLeave animation that runs when new items are removed from the DOM. | ||
* | ||
* This property functions identically to `enterAnimation`. | ||
* | ||
* @default "elevator" | ||
*/ | ||
leaveAnimation?: AnimationProp; | ||
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/** | ||
* Do not collapse container height until after leaving animations complete. | ||
* | ||
* When false, children are immediately removed from the DOM flow as they animate away. Setting this value to true | ||
* will maintain the height of the container until after their leaving animation completes. | ||
* | ||
* @default false | ||
*/ | ||
maintainContainerHeight?: boolean; | ||
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/** | ||
* A callback to be invoked **once per child element** at the start of the animation. | ||
* | ||
* In general, it is advisable to ignore the domNode argument and work with the childElement. The domNode is just | ||
* an escape hatch for doing complex things not otherwise possible. | ||
* | ||
* @param childElement A reference to the React Element being animated. | ||
* @param domNode A reference to the unadulterated DOM node being animated. | ||
*/ | ||
onStart?(childElement: ReactElement<any>, domNode: HTMLElement): void; | ||
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/** | ||
* A callback to be invoked **once per child element** at the end of the animation. | ||
* | ||
* In general, it is advisable to ignore the `domNode` argument and work with the `childElement`. The `domNode` is | ||
* just an escape hatch for doing complex things not otherwise possible. | ||
* | ||
* @param childElement A reference to the React Element being animated. | ||
* @param domNode A reference to the unadulterated DOM node being animated. | ||
*/ | ||
onFinish?(childElement: ReactElement<any>, domNode: HTMLElement): void; | ||
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/** | ||
* A callback to be invoked **once per group** at the start of the animation. | ||
* | ||
* The callback arguments are similar to the ones provided for onStart, except we provide an array of the elements | ||
* and nodes. The order of both arguments is guaranteed; this means you can use a zipping function like lodash's | ||
* .zip to get pairs of element/node, if needed. | ||
* | ||
* In general, it is advisable to ignore the `domNodes` argument and work with the `childElements` The `domNodes` | ||
* | ||
* are just an escape hatch for doing complex things not otherwise possible. | ||
* | ||
* @param childElements An array of the references to the React Element(s) being animated. | ||
* @param domNodes An array of the references to the unadulterated DOM node(s) being animated. | ||
*/ | ||
onStartAll?(childElements: Array<ReactElement<any>>, domNodes: Array<HTMLElement>): void; | ||
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/** | ||
* A callback to be invoked **once per group** at the end of the animation. | ||
* | ||
* The callback arguments are similar to the ones provided for onFinish, except we provide an array of the elements | ||
* and nodes. The order of both arguments is guaranteed; this means you can use a zipping function like lodash's | ||
* .zip to get pairs of element/node, if needed. | ||
* | ||
* In general, it is advisable to ignore the `domNodes` argument and work with the `childElements` The `domNodes` | ||
* are just an escape hatch for doing complex things not otherwise possible. | ||
* | ||
* @param childElements An array of the references to the React Element(s) being animated. | ||
* @param domNodes An array of the references to the unadulterated DOM node(s) being animated. | ||
*/ | ||
onFinishAll?(childElements: Array<ReactElement<any>>, domNodes: Array<HTMLElement>): void; | ||
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/** | ||
* Flip Move wraps your children in a container element. By default, this element is a div, but you may wish to | ||
* provide a custom HTML element (for example, if your children are list items, you may wish to set this to ul). | ||
* | ||
* Any valid HTML element type is accepted, but peculiar things may happen if you use an unconventional element. | ||
* | ||
* @default "div" | ||
*/ | ||
typeName?: string; | ||
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/** | ||
* Sometimes, you may wish to temporarily disable the animations and have the normal behaviour resumed. Setting this | ||
* flag to true skips all animations. | ||
* | ||
* @default false | ||
*/ | ||
disableAllAnimations?: boolean; | ||
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/** | ||
* This function is called with a DOM node as the only argument. It should return an object as specified by the | ||
* getBoundingClientRect() spec. | ||
* | ||
* For normal usage of FlipMove you won't need this. An example of usage is when FlipMove is used in a container | ||
* that is scaled using CSS. You can correct the values from getBoundingClientRect by using this prop. | ||
*/ | ||
getPosition?(node: HTMLElement): ClientRect; | ||
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/** | ||
* @default "top" | ||
*/ | ||
verticalAlignment?: string; | ||
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style?: Styles; | ||
} | ||
} |
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