Releases
0.4.0
Contract Configurator 0.4.0
Added WaypointGenerator behaviour. Allows creation of waypoints.
Added VisitWaypoint parameter (for use with WaypointGenerator behaviour).
Added OrbitGenerator behaviour. Allows creation of orbits.
Added ReachSpecificOrbit parameter (for use with OrbitGenerator behaviour).
Added HasCrew requirement. Allows filtering on trait, experience level and count.
Updated HasCrew parameter to support trait and experience level filtering.
Added VesselMass parameter.
Added Facility requirement - requires that a player has a facility upgraded to a specified level.
Added SCANsatCoverage parameter and requirement (big thanks @tattagreis on the SCANsat integration).
Added support for turning up log levels through the ContractConfigurator.cfg file (thanks tattagreis).
Fixed a bug in the HasPart parameter for parts with an underscore in the name (thanks tattagreis).
HasCrew now errors if minCrew > maxCrew (thanks tattagreis).
Most requirements are no longer checked on active contracts. Exposed attribute to override default behaviour through config file (thanks scerion).
Added ability to reload all CONTRACT_TYPE nodes on demand (via Alt-F9).
Various minor bug-fixes.
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