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Update 1.5.3
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jss2a98aj committed Jul 13, 2022
1 parent f69d12d commit d9b5c48
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48 changes: 39 additions & 9 deletions Bugs fixed.txt
Original file line number Diff line number Diff line change
Expand Up @@ -51,6 +51,7 @@ Misspelled words were corrected in the following:
•frontiercoffin "Frontier Coffin" Floran description
•safe "Safe" description
•officecomputer "Office Computer" Human description
•protectoratesmokeprimer "smoke" Glitch description
•sunmodel "Sol Model" Hylotl description
•uranusmodel "Uranus Model" Hylotl description
•geometricswitch "Geometric Console" description
Expand Down Expand Up @@ -82,6 +83,8 @@ Erronius or duplicated characters were removed from the following:
//dialog
•peacekeeperconverse.config default converse with default six
//items
•spacesuitchest "Spacesuit Chest" description
•spacesuithead "Space Helmet" description
•ophidauntfossil1 "Ophidaunt Skull" name
•trilobitefossil "Trilobite Fossil" complete set description
//objects
Expand All @@ -96,7 +99,6 @@ Erronius or duplicated characters were removed from the following:

Erronius or duplicated words were removed from the following:
//dialog
•bountytarget.config Glitch completed arrest default two
•converse.config Hylotl converse with Novakid six
•converse.config Glitch converse with Floran eleven
•peacekeeperconverse.config default converse with default thirteen
Expand Down Expand Up @@ -124,6 +126,7 @@ Erronius or duplicated words were removed from the following:
•hylotl_mission1 "Find Clues to Locate the Hylotl Artifact" complete at start text

Missing words were added to the following:
•barrellarge "Large Barrel" description
•fridge "Full-Size Fridge" Apex description
•jupitermodel "Jupiter Model" Apex description
•saturnmodel "Saturn Model" Apex description
Expand All @@ -143,6 +146,8 @@ Missing punctuation was added to the following:
•Space station expansion GUI no part selected description
•Bounty board GUI assignment not ready text
//items
•silk "Silk" description
•dyeremover "Dye Remover" description
•stationtram "Rail Tram" description
•floranfossil2 "Floran Torso" description
•floranfossil3 "Floran Legs" description
Expand Down Expand Up @@ -171,6 +176,7 @@ Missing punctuation was added to the following:
•librarybookcaseN2damage "Damaged Bookcase" description
•customsign "Sign" description
•wiredcustomsign "Sign" description
•peacekeeperpainting "Peacekeeper Painting" Human description
•railbumper "Rail Bumper" description
•railsensor "Rail Sensor" description
•railstop "Rail Stop" description
Expand Down Expand Up @@ -282,6 +288,7 @@ The wording of the following was changed:
•armoredcultistlegs "Cultist General Leg Armour" name now fits in with the other Cultist General armor.
•armoredcultistlegs "Cultist General Leg Armour" description now fits in with the other Cultist General armor.
•swimaugment "Swimming Augment" description now fits in with other augments.
•sulphur "Sulphur" description now refers to itself as an element instead of a compound.
•fungusstim "Fungus Stim Pack" name now fits in with other simpacks.
•fungusstim "Fungus Stim Pack" description now fits in with other simpacks.
•synthesisstim "Synthesis Stim Pack" name now fits in with other simpacks.
Expand Down Expand Up @@ -490,12 +497,17 @@ Problem with the following textures have been fixed:
•The Invite to Party menu header had a drop shadow added to match its body and footer.
•The Options menu body had the height of its music volume background box changed to match the SFX volume background box .
•The Bounty Board menu footer had a missing pixel added to its outline.
•The Tech Upgrade Novakid female body highlight had an inconsistency corrected.
•The Songbook scroll background had erroneous pixels removed.
•The Electric Resistance buff icon has been updated to use the newer Electrified debuff icon as a base.
•The button that opens the collections menu now has the correct border color when the UI is open.
•The server info background had erroneous sections of the drop shadow and shine corrected.
//items
•npcdeadbeataxe "NPC Deadbeat Axe" texture two was shifted by two pixels so it is held correctly.
•eyehead2 "Terrifying Eye Hat" had its icon shifted by one pixel so it does not get cut off.
•apexofficerpants "Officer Trousers" had missing waistband pixels added to two frames.
•baroncapeback "Baron's Cape" had a wrongly colored and shaped frame fixed.
•novakidjacketpants "Rustler Cut-offs" had a missing pixel added to one frame.
•chiliseed "Chilli Seed" had a missing pixel added to its outline.
•mutantback "Mutagen Back Pipe" had an entire row of missing frames added.
•humantier5mpants "Trailblazer's Greaves" had the coloration of several pixel changed so recoloring works correctly.
Expand All @@ -506,14 +518,18 @@ Problem with the following textures have been fixed:
//monsters
•adultpoptop "Adult Poptop" and motherpoptop "Mother Poptop" had a few miscolored pixels near the mouth corrected.
•albinoadultpoptop "Adult Albino Poptop" had a several miscolored pixels near and in the mouth corrected.
•nutmidge "Nutmidge" had reversed blink and hurt eyes corrected.
•poisonnutmidge "Poison Nutmidge" had reversed blink and hurt eyes corrected.
//objects
•giantflowerchest "Giant Flower Chest" open frames were changed to match its closed state.
•craftingwheel "Sewing Machine" had miscolored pixels on some frames corrected.
•craftingfarm "Foraging Table" had a missing pixel added to its icon outline.
•craftingwheel "Sewing Machine" had miscolored pixels on some frames corrected.
•thornplant "Thorny Plant" had a frame that was copy-pasted twice with one pixel of offset corrected.
•bunkerposter2 "Calming Poster" had eyebrows that were the same color as seen on the Apex sprite sheet.
•bunkerposter2 "Calming Poster" had eyebrows that were the same color as seen on the Apex sprite sheet corrected.
•peacekeeperemblem "Peacekeeper Emblem" icon was centered.
•09back "Protectorate Background" had stairs removed because tile based stairs were also used in the starting mission.
•14back "Protectorate Background" had stairs removed because tile based stairs were also used in the starting mission.
•techstation "S.A.I.L" had several corrections mate to it lighting texture.
•techstation "S.A.I.L" had several corrections made to its lighting texture.
//tiles
•material 7 darkwood "Timber" had a miscolored pixel on one yellow frame corrected.
•material 174 matterblock "Matter Block" had frames for alternate colors added so it is visible when recolored.
Expand Down Expand Up @@ -552,6 +568,7 @@ New icons were made for the following things with missing or placeholder icons:
•silverrock "Silver Rock"
•silverrocksmall "Small Silver Rock"
•thornplant "Thorny Plant"
•peacekeeperemblem2 "Peacekeeper Rusty Emblem"
•protectorateamp "Protectorate Amp"
•protectoratebooks "Protectorate Books"
•protectoratebooks2 "Protectorate Books"
Expand All @@ -562,6 +579,7 @@ New icons were made for the following things with missing or placeholder icons:
•protectoratefigures "Turtle And Poptop Toys"
•protectorategamesconsole "Games Console"
•protectoratehologlobe "Protectorate Hologlobe"
•protectorateradio "Protectorate Radio"
•protectoratetoolbox "Red Toolbox"
•protectoratewallbanner "Protectorate Wall Banner"
•protectoratewaterdispenser "Water Dispenser"
Expand Down Expand Up @@ -928,18 +946,25 @@ Unique descriptions were added to the following:
//codex
•humanhistory10 "It's Not a Bug, It's a Creature" is no longer missing two insects names and descriptions.
//items
•The stack size of wateringcan "Watering Can" was limited to 1 for consistency and to prevent a rare save corrupting crash.
•wateringcan "Watering Can" stack size was limited to 1 for consistency and to prevent a rare save corrupting crash.
•npcdeadbeataxe "NPC Deadbeat Axe" had its builder config blade variants number changed to two so both variations are used.
•Weapons that use laserbeam.lua will no longer have thier laser show if the weapon body is in a wall but the muzzle is not.
•Weapons that use beamfire.lua will no longer be able to fire while the weapon body is in a wall even if the muzzle is not.
•Weapons that use gunfire.lua will no longer be able to fire while the weapon body is in a wall even if the muzzle is not.
•The stack size of antidote "Poison Antidote" has been removed to match other status cure and resistance items.
•Increased the ship tier given by FTLrepairkit "FTL Repair Kit" to 3 so it actually fixes the FTL drive.
•Increased the ship tier given by shiprepairkit "Ship Repair Kit" to 2 so it actually fixes the thrusters.
//objects
•cultistchestlarge "Cultist Chest" had its slot count changed from 16 to 24 to match other large chests.
•wiredcustomsign "Sign" now hides its edges when placed next to a customsign "Sign" or itself.
//tiles
•Occlusion has been disabled on material 174 matterblock "Matter Block" because its texture is translucent.

The Glow status effect was removed from the following non-glow armor pieces:
•icearmorchest "Ice Armor Shirt"
•icearmorhead "Ice Armor Mask"
•icearmorlegs "Ice Armor Trousers"

Rarities have been changed on the following things:
•cardboardboxarmor "Cardboard Box Armor" to legendary to match cardboardhead "Cardboard Hat"
•armoredcultistback "Cultist General Tentacles" to uncommon to match other instance dungeon armors.
Expand Down Expand Up @@ -986,6 +1011,7 @@ Tooltip types were corrected on the following:
•damageaugment2 "Damage II Augment" was set to "eppaugment"

The pixel values of the following items were adjusted:
•dyeremover "Dye Remover" from 0 to 25 matching dyes.
•fungusstim "Fungus Stim Pack" from 0 to 100 matching other simpacks.
•orangestim "Orange Stim Pack" from 20 to 100 matching other simpacks.
•synthesisstim "Synthesis Stim Pack" from 0 to 100 matching other simpacks.
Expand Down Expand Up @@ -1094,6 +1120,8 @@ Chests in the following dungeons now use chest loot pools:
////////user interface////////
•The shine layer in the Vending Machine interface was set to click through so the items to purchase counter can be typed in.

•The Tech Upgrade interface had incorrect casing fixed making selection overlays appear as intended.

•Interfaces using the techupgrade.lua script will no longer cause an error if new techs are unlocked after initialization.

S.A.I.L static paths were corrected on the following:
Expand All @@ -1113,14 +1141,16 @@ Alignment was fixed in the following:
•Shield tooltip pixel value

Handedness labels were added to the following things that were missing it:
•Fist Weapon item descriptions.
•Shield item descriptions.
•Fist Weapon item descriptions
•Shield item descriptions
•Fist Weapon tooltips
•Shield tooltips

Label colors were changed in the following:
•Fossil Station interface "BLUEPRINTS" label was corrected to match other crafting interfaces.
•Fossil Station interface "PRODUCT" label was corrected to match other crafting interfaces.
•fossilstation interface "BLUEPRINTS" label was corrected to match other crafting interfaces.
•fossilstation interface "PRODUCT" label was corrected to match other crafting interfaces.
•craftingwheel interface "BLUEPRINTS" label was corrected to match other crafting interfaces.
•craftingwheel interface "PRODUCT" label was corrected to match other crafting interfaces.

Shine layer positions were fixed for the following:
•Merchant interface shine was corrected so it doesn't go over the top right corner.
Expand Down
23 changes: 22 additions & 1 deletion Changelog.txt
Original file line number Diff line number Diff line change
@@ -1,3 +1,24 @@
-------- 1.5.3 --------

Reversed hurt and blink eyes on the Nutmidge and Toxic Nutmidge were corrected.

Dye Remover now has a pixel value that matches regular dyes.

The Peacekeeper Emblems now have distinct icons.

The Protectorate Radio icon colors were changed to match its own.

The Terrifying Eye Hat icon outline was shifted over by one pixel so it does not get cut off.

Erroneous jagged lines with a high alpha value were removed from the songbook scroll background.

A typo in the upgrade GUI preventing selection highlights was fixed.

The Ice Armor set had the glow effect copied from the Glow cosmetic set removed.

Several more typos were fixed.


-------- 1.5.2 --------
Seemingly random black pixels have been removed from the teleport cinematics.

Expand Down Expand Up @@ -37,7 +58,7 @@ The Electric Resistance buff icon has been updated to use the newer Electrified

Apex City building2clue now has the same loot table fix as its non-clue counterpart.

The Avian and human female body textures each had a miscolored border pixel corrected.
The Avian and Human female body textures each had a miscolored border pixel corrected.

Reverted a fix to upgradeablecraftingobject.lua because it was not working correctly for everyone.
This fix is likely to return with better implementation later on.
Expand Down
2 changes: 1 addition & 1 deletion Starbound Patch Project/_metadata
Original file line number Diff line number Diff line change
Expand Up @@ -6,5 +6,5 @@
"priority" : -9980,
"steamContentId" : "1543219534",
"tags" : "Crafting and Building|Miscellaneous|Planets and Environments|NPCs and Creatures|Weapons|Quests|Dungeons|Ships|Species|User Interface|Furniture and Objects|Food and Farming|Armor and Clothes",
"version" : "1.5.2"
"version" : "1.5.3"
}
38 changes: 21 additions & 17 deletions Steam page description.txt
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,27 @@ It is safe to install or uninstall this mod at any time.

Recent Changelogs:
[code]
-------- 1.5.3 --------

Reversed hurt and blink eyes on the Nutmidge and Toxic Nutmidge were corrected.

Dye Remover now has a pixel value that matches regular dyes.

The Peacekeeper Emblems now have distinct icons.

The Protectorate Radio icon colors were changed to match its own.

The Terrifying Eye Hat icon outline was shifted over by one pixel so it does not get cut off.

Erroneous jagged lines with a high alpha value were removed from the songbook scroll background.

A typo in the upgrade GUI preventing selection highlights was fixed.

The Ice Armor set had the glow effect copied from the Glow cosmetic set removed.

Several more typos were fixed.


-------- 1.5.2 --------
Seemingly random black pixels have been removed from the teleport cinematics.

Expand All @@ -28,23 +49,6 @@ The Station Transponder now has the Tool category instead of none.
Even more typos were fixed.

Special thanks to Silver Sokolova, Armok, and rl-starbound for some of the fixes added in this update.


-------- 1.5.1 --------
Several more typos were fixed.

Some references to cut lore were removed thanks to Armok.

The Swansong fight had timers added to some attacks so they would not get stuck thanks to Kherae.

Several more UI and menu issues were fixed thanks to Silver Sokolova.

Apex City building2clue now has the same loot table fix as its non-clue counterpart.

The Avian and human female body textures each had a miscolored border pixel corrected.

Reverted a fix to upgradeablecraftingobject.lua because it was not working correctly for everyone.
This fix is likely to return with better implementation later on.
[/code]

PNGGauntlet has been used on all textures modified by the SBPP to reduce file size and improve load times.
Expand Down

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