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The master branch is used for development

DBM-Frostmourne

Originally based on DBM for Warmane - Icecrown. Most edits done by Sariyo, Gjeneth, Arrj, Nimloth, Zbruennig and anyone else mentioned in the changelog below.

A version of WotLK DBM with accurate timers for Warmane servers. Please see the Release tab to find the latest stable version.

Changelog

General Notes

  • This is a continuation of DBM for Warmane - Icecrown
  • Timings are based on personal experience, vods, and logs of other guilds on Frostmourne.
  • Due to some form of spell batching / spell queuing, there is a small amount of randomness on a lot of boss abilities.
    • Most of these are marked as CDs
  • For example: Frost Blast on Kel'Thuzad, Locust Swarm (Cast, not the duration) on Anub'Rekhan, Noth's first Blink, and Eonar's Gift are the most random.

5.08-Outlaw

Incorporated changes made by Sariyo (his 5.06 and 5.07) to Icecrown Citadel and Halion.

5.06-Outlaw

General

  • Possibility to countdown from 10 to 1
  • GUI sliders fixed

Ulduar

Mimiron

  • Sliders in options to adjust countdown of Flames.

5.051-Outlaw

General

  • Versioning (5051) runs separate from forked repo.

Ulduar

Mimiron

  • More pronounced flames soon announcement.

Iron Council

  • Overload uses boss range mode.

5.05-Outlaw

General

  • Adds a boss range mode. (Stay x yards away from boss or die from an explosion of sorts)

Ulduar

Mimiron

  • Shock Blast makes use of boss range mode

5.04

General

  • Arrow (mostly used by shadow crash on vezax) is now default centered, and can be moved with /dbm arrow move.
    • Note: this seems to not work sometimes? Reload ui will fix it usually. Unsure why.
  • added /pull x alias for /dbm pull x

Raids

Ulduar

Flame Leviathan

  • Added a timer for Flame Vents

Razorscale

  • Adjusted turret timers again.
  • Improved turret tracking so it won't reset the timers

Ignis

  • Improved flame jets CD tracking.

XT-002

  • Changed range frame to 15 yards and always on rather than 12 and only when you have the debuff.

Assembly of Iron

  • Improved rune of death timer
  • Changed death tracking.
  • Reduced lightning whirl cd by a lot.
  • Fixed spam on rune of death

Kologarn

  • Added enrage timer

Auriaya

  • Improved feral defender spawn timer

Mimiron

  • Slightly reduced p1 to p2 timer
  • Added a countdown for flame spawns. Improved timer.
  • Changed p1 timers to be more accurate.

Thorim

  • Reduced Sif's timer

Freya

  • Improved Eonar's Gift spawn tracking.
  • Added yell for nature's fury and a range check.
  • Fixed sunbeam timer for hardmode

5.03

General

  • Cleaned up enable range frame calls. Should work now.

Raids

Ulduar

Razorscale

  • Adjusted Turret Timers and warnings

XT-002

  • Adjusted tantrum timer to match server a bit better.

Assembly of Iron

  • Warn rune of death soon when timer is complete since it seems to vary by ~1 second
  • Increased lightning tendril duration by 8.
  • Added timer for lightning whirl

Kologarn

  • split eyebeam warnings to warn NEAR YOU when it damages you, and ON YOU when its targeting you.
  • Drastically reduced respawn time of arms.

Auriaya

  • Fixed guardian respawn timer

Mimiron

  • Fixed phase timers being slightly off
  • Tagged proxmimity mines as a CD

Vault of Archavon

Emalon

  • Reduced nova CD to match server.

5.02

General

  • Added Range Radar from later expansions

Raids

Naxxramas

The Four Horsemen

  • Added a timer for when marks will be cast.
  • Added a 10 yard range check

Sapphirion

  • Added a 12 yard range check for the air phase.

The Eye of Eternity

Malygos

  • Added a timer for Static Field cooldown in phase 3
  • Announce when targeted by Static Field, or when Static Field is near.

Ulduar

XT-0002

  • Added 12 yard range check.

Thorim

  • Fixed some typos causing lua errors

Iron Council

  • Added 20 yard range check if targeted by overwhelming power.

Trial of the Crusader

Faction Champions

  • Major overhaul of the fight. Adds many more useful timers. -- Thanks Ayaro1

Anub'arak

  • Added extra timers for emerges

Icecrown Citadel

  • Added phases for Details 8.3 backport.

Sindragosa

  • Removed chat spam from instability.

The Lich King

  • Improved harvest soul and defile timers

5.01

General

  • Added phase tracking support in Ulduar for Details! 8.3 backport

5.00 (zbruennig initial Frostmourne edits)

General

  • Re-Added DBM-Profiles
  • Removed malicious time bomb edit

Raids

Naxxramas

Noth the Plaguebringer

  • Added timer for Blink on 25 man

Instructor Razuvious

  • Added duration timer for Mind Controls (from your raid team)

Gothik the Harvester

  • Adjusted Phase 2 timer
  • Added timer for the gate opening

Four Horsemen

  • Added timer for Sir Zeliek's Holy Wrath

Grobbulus

  • Added a chat message when you get Mutating Injection

Anub'rekhan

  • Adjust timer for Locust Swarm ending (not when he casts it, that's somewhat random)

Grand Widow Faerlina

  • Added duration timer for Mind Controls (from your raid team)

Kel'Thuzad

  • Adjusted Phase 2 timer
  • Adjusted the Range Check from 10 to 12 to better reflect the Frost Blast range on Warmane
  • Added timer for Mind Control on 25 man
  • Added timer for Frost Blast
  • Added warning timer for Mind Control
  • Added a bunch of warnings for Detonate Mana. You can't miss it now.

The Obsidian Sanctum

Sartharion

  • Adjusted timers for Tenebron / Vesperon / Shadron landing
  • Added a timer for Whelps spawning (from Tenebron's portal, as most groups don't kill his acolyte)
  • Added timers for portals activating for Vesperon and Shadron

The Eye of Eternity

Malygos

  • Added a timer for the first Vortex
  • Added a timer for the first intermission, when Malygos is attackable
  • Added a timer for the second intermission, when Malygos wipes his debuffs and starts casting Surge of Powers

Ulduar

Iron Council

  • Fixed an issue where engaging the boss isn't detected
  • Add timers for first ability in each phase
  • Add timer for Rune of Death cooldown
  • Add timer for Rune of Summoning cooldown
  • Adjust Overload warning to always show by default

Hodir

  • Adjust timer for Flash Freeze

Thorim

  • Added Chain Lightning timer
  • Added timer for Frostbolt Volley
  • Added timer for Frost Nova

Freya

  • Added timer for Sunbeam
  • Added timer for Strengthened Iron Roots
  • Added timer for Allies of Nature (add spawns)

General Vezax

  • Added timer for Mark of the Faceless CD

Algalon

  • Big Bang now shows its alert even in a Black Hole

Mimiron

  • Adjust timers between phases
  • Adjust Flame Suppressant timer
  • Adjust hard mode detection trigger

4.xx (Original DBM - Warmane - Icecrown Changes)

General

  • Changed update download link to https://wow.ayaro.eu/addons/wotlk/
  • Added the "/dbm rel" command to broadcast version check results to raid chat instead of self
    • This function requires you to be promoted in raid to avoid spam
    • This does not (yet) work for party chat
  • Set the update notification to enabled by default
    • This does not appear to override settings with the notification disabled but works for fresh installs of this edited DBM
  • Added the ElvUI main texture to DBM and set it to default
    • If you have ElvUI installed, you might see this texture twice in the dropdown list when choosing another texture
  • Set the default size of the small bars to 207
  • Removed some code that was edited out to reduce file size

Raids

Icecrown Citadel

Lord Marrowgar

  • Fixed Bone Spike timers
  • Fixed Bone Storm timer
  • Fixed Bone Storm cooldown timer
  • Added "Spikes up in..." timer for when Bone Spikes is being cast.
    • This acts as a secondary timer next to the cooldown timer
  • Added "Whirlwind starts in..." timer for when Bone Storm is being cast.
    • This acts as a secondary timer next to the cooldown timer

Lady Deathwhisper

  • Fixed heroic mode timers by breaking normal mode
  • Adjusted adds spawn timers to be more accurate
  • Adjusted the first dominate mind timer to be more accurate
    • Ability is being used anywhere between 40 and 48 seconds so use it as a cooldown reset timer
  • Added the option to enable automatic removal of Mark/Gift of the Wild after 24 seconds of combat
    • The 24 second delay is so that the buff is still active during first trinket uptime
    • This option is enabled by default for dps and healers

Gunship

  • Fixed combat start timer
  • Fixed the Battle Mage timer on Alliance side
Notes
  • Alliance and Horde have seperate code.
  • I don't play Horde side so that's not getting fixed anytime soon unless someone is willing to provide data

Deathbringer Saurfang

  • Fixed the timer for the first set of Bloodbeasts
  • Fixed combat start timer for the first pull on Alliance side
Notes
  • Alliance and Horde have seperate code.
  • I don't play Horde side so that's not getting fixed anytime soon unless someone is willing to provide data

Rotface

  • Fixed Vile Gas timer
  • Fixed Poison Slime Pipes timer
  • Adjusted the Range Check from 8 to 10 to better reflect the aoe range of Vile Gas on Warmane
  • Cleaned up code that was edited out to reduce file size and RAM load

Festergut

  • Fixed Range Check to auto show
  • Adjusted the Range Check from 8 to 10 to better reflect the aoe range of Vile Gas on Warmane

Blood-Queen Lana'thel

  • Adjusted the enrage timer to be more accurate

Valithria Dreamwalker

  • Fixed the starting trigger for the bossmod, portal timers are showing again
  • Fixed Berserk timer for heroic difficulty (420 seconds)
  • Fixed Abom timers
  • Fixed Blazing Skeleton timers
  • Added timers and special warnings for Suppressors

Sindragosa

  • Set the Range Check to always use Heroic Mode values (20) regardless of difficulty
  • Added a raidchat notification "Gained_Instability" when casters/healers gain a stack of Instability
  • Added a raidchat notification "Instability_Reset" when casters/healers drop their stacks of Instability

The Lich King

  • Fixed combat start timer
  • Fixed the first phase 2 Soul Reaper timer - Thanks to Arrj @ Warmane - Icecrown
  • Fixed Harvest Souls timers for Heroic mode
    • Timer for this can sometimes finish 1-3 seconds before the abilty is used cause Warmane

Ruby Sanctum

General Zarithrian

  • Adjusted Fear timer to be more accurate
    • First fear seems to be a bit random
  • Adjusted timer for first adds to be more accurate
    • First summon adds seems to be a bit random
  • Added "Adds arrive in..." timer

Trial of the Crusader

Northrend Beasts

Gormok the Impaler

  • Fixed combat start timer

Acidmaw & Dreadscale

  • Fixed combat start timer
  • Adjusted submerge timer to be more accurate, improvements still needed
  • Adjusted emerge timer to be more accurate

Icehowl

  • Fixed timer for Icehowls first Massive Crash
  • Added a seperate timer for the second Massive Crash in case the original timer from DBM doesn't trigger
Notes
  • It's possible to have two timers up for the second Massive Crash if and when the original timer triggers but that's better than having none

Lord Jaraxxus

  • Fixed combat start timer for the first pull
  • Nether Power timers fix and warnings by Nimloth/Lothe @ Warmane Icecrown
  • Fixed timers for Nether Volcano's
  • Fixed timer for the first Nether Portal
  • Added a seperate timer with warning for the second Nether Portal since the original timer does not activate after the first portal spawns

Anub'arak

  • Added a seperate timer, warning and special warning for the second submerge since the original does not reactivate after the first burrow

Ulduar

Razorscale

  • Fixed enrage timer

Dungeons

Trial of the Champion

The Black Knight

  • Fixed combat start timer

Pit of Saron

Scourgelord Tyrannus

  • Fixed combat start timer for the first pull
  • Fixed Forcefull Smash timer

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DeadlyBossMods edit for Warmane's Frostmourne 3.3.5 server

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