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v1.2.3.0 released
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karai17 committed Mar 24, 2019
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2 changes: 1 addition & 1 deletion CHANGELOG.md
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# Change Log

## 2019-03-23: v1.2.3.0-WIP
## 2019-03-24: v1.2.3.0

* Added: support for changing layer tiles at runtime (thanks @IoriBranford)
* Added: object's name and type now exposed to bump world (thanks @npinochet)
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6 changes: 3 additions & 3 deletions LICENSE.md
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This code is licensed under the [**MIT/X11 Open Source License**][MIT].

Copyright (c) 2014 Landon Manning - [email protected] - [LandonManning.com][LM]
Copyright (c) 2019 Landon Manning - [email protected] - [LandonManning.com][LM]

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

[MIT]: http://www.opensource.org/licenses/mit-license.html
[LM]: http://LandonManning.com
[MIT]: https://www.opensource.org/licenses/mit-license.html
[LM]: https://LandonManning.com
2 changes: 1 addition & 1 deletion sti/init.lua
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local STI = {
_LICENSE = "MIT/X11",
_URL = "https://github.com/karai17/Simple-Tiled-Implementation",
_VERSION = "0.18.2.1",
_VERSION = "1.2.3.0",
_DESCRIPTION = "Simple Tiled Implementation is a Tiled Map Editor library designed for the *awesome* LÖVE framework.",
cache = {}
}
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