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v1.0.8

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@kiedtl kiedtl released this 23 Sep 23:18
· 999 commits to master since this release
  • Additions:

    • SDL/tile display
  • Changes:

    • Statues are now much more dangerous, attacking even if there are no nearby
      allies that are aware of you.
    • Mapgen will now refuse to connect rooms if their neighbors are connected to
      that room, reducing excessive looping.
    • Desaturate color of copper ground to make it less red, to disambiguate it
      from floor that is in a guard's view (which is colored red).
    • Clear linked FOV's when ascending (i.e. stalkers).