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v3.0.0

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@kiedtl kiedtl released this 01 Nov 15:24
· 205 commits to master since this release

Whew. This release has essentially turned Oathbreaker into an entirely new game.
Gone is the old attack-using-movement-patterns mechanic, and gone is the
move-and-wait-to-be-silent mechanic. (I may still add the latter back in,
depending on if I feel it would fit the game well.)

Still not reader for a broader audience, due to some unfinished UI work and
general lack of playtesting.