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This is an ongoing effort to port raylib to plan9.
This is *not* a fast library.

It uses PixelForge software renderer to emulate OpenGL.

so basically:
  raylib core modules <-> rlgl <-> PixelForge <-> platforms/rcore_9.c <-> libdraw <-> you

% clean.rc
% build.rc
% temp
q
% temp2