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LostArtefacts#317 - Replace Area51 missile
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If Area51 is mirrored, the missile area will be modified to prevent instant death.
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lahm86 committed Mar 26, 2022
1 parent 1131c1f commit d288abd
Showing 1 changed file with 75 additions and 0 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -332,6 +332,81 @@
"EMType": 45,
"EntityIndex": 182,
"NewEntityType": 137
},

{
"Comments": "There are hard-coded shenanigans for the missile blast, meaning it won't work in mirrored. So make it a dramatic medi pack instead, and make the beams other pickups.",
"EMType": 45,
"EntityIndex": 70,
"NewEntityType": 177
},
{
"EMType": 45,
"EntityIndex": 72,
"NewEntityType": 178
},
{
"EMType": 45,
"EntityIndex": 77,
"NewEntityType": 169
},
{
"Comments": "Move the items to the floor.",
"EMType": 44,
"EntityIndex": 70,
"TargetLocation": {
"X": 44038,
"Y": 6400,
"Z": 64500,
"Room": 52,
"Angle": -32768
}
},
{
"EMType": 44,
"EntityIndex": 72,
"TargetLocation": {
"X": 55808,
"Y": 5632,
"Z": 65024,
"Room": 57,
"Angle": -16384
}
},
{
"EMType": 44,
"EntityIndex": 77,
"TargetLocation": {
"X": 55808,
"Y": 5632,
"Z": 62976,
"Room": 57,
"Angle": -16384
}
},
{
"Comments": "Get rid of the missile static meshes.",
"EMType": 25,
"ClearFromRooms": {
"17": [ 49, 51, 53 ],
"18": [ 147, 148 ],
"19": [ 49, 51, 53 ],
"20": [ 49, 51, 53 ]
}
},
{
"Comments": "Make the camera look at the medi pack.",
"EMType": 66,
"TrigAction": 6,
"NewParameter": 70,
"Locations": [
{
"X": 47616,
"Y": 5888,
"Z": 62976,
"Room": 109
}
]
}
]
}

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