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Update version to 1.3.5 (#279)
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laurentlb authored Mar 27, 2023
1 parent 8a69877 commit d2cd285
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9 changes: 4 additions & 5 deletions README.md
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Expand Up @@ -248,9 +248,10 @@ preprocessing directives:

This is still experimental and there are some limitations:

* `#if` is not supported yet.
* Macros declared with `#define` will be kept in the file, even if they are no
longer needed.
* `#define` and `#undefine` that appear inside a `#if` region are not well
handled.

### Verbatim

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### Aggressive inlining

Shader Minifier can optionally/experimentally inline even more aggressively.
Along with the above cases, it will inline *any* variable marked `const`, and
also when:
- the variable is never written to after initalization
- and the init value is trivial (doesn't depend on a variable).
Along with the above cases, it will inline more variables, including the
variables used many times in the code.

This is enabled with `--aggressive-inlining`.

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2 changes: 1 addition & 1 deletion src/options.fs
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Expand Up @@ -3,7 +3,7 @@
open System.IO
open Argu

let version = "1.3.4" // Shader Minifier version
let version = "1.3.5" // Shader Minifier version
let debugMode = false

type OutputFormat =
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