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OpenBVE v1.11.1.0

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@leezer3 leezer3 released this 15 Jan 12:34
· 33 commits to master since this release

PLEASE NOTE: This build has issues with animated files containing comments, and should not be used. #1106

The first release of 2025- Whilst the changes for players are minimal, this release contains a large number of internal changes.

When this project was started 10 years ago, we inherited a lot of code with unclear licencing, and that is now in need of modernization.
With this release, this 'legacy' code is now much reduced.

Significant Changes:

  • Change: Internal replacement of some CFG based parsers- This replaces a large chunk code with 'unclear' licencing with fresh BSD-2 code. ( See #305 for further details and discussion)
  • New: Allow coupling to previously uncoupled cars.
  • New: Add FrontCoupler and RearCoupler animated functions.
  • New: Add View Log option to the OpenGL main menu.
  • Change: Block various system and non-useful directories when browsing in the OpenGL main menu.
  • Change: Update zh-CH language file. (JunmoreHeavyBox)
  • Change: Handle train.dat files with a missing version header.
  • Change: Remove obsolte error message for animated files using RPN functions.
  • Change: If the window size matches that of the monitor resolution, the state is set to maximized.
  • Change: Assorted changes to hopefully make things render better on HiDPI monitors.
  • Change: Considerable internal work to allow keyframe animations to work.
  • Fix: Some routes failed to appear in the OpenGL main menu.
  • Fix: Fork and update DotNetZip to handle a potential security vunerability.
  • Hacks: Add fix for JR 内房Line