OpenBVE v1.11.1.0
Pre-release
Pre-release
PLEASE NOTE: This build has issues with animated files containing comments, and should not be used. #1106
The first release of 2025- Whilst the changes for players are minimal, this release contains a large number of internal changes.
When this project was started 10 years ago, we inherited a lot of code with unclear licencing, and that is now in need of modernization.
With this release, this 'legacy' code is now much reduced.
Significant Changes:
- Change: Internal replacement of some CFG based parsers- This replaces a large chunk code with 'unclear' licencing with fresh BSD-2 code. ( See #305 for further details and discussion)
- New: Allow coupling to previously uncoupled cars.
- New: Add FrontCoupler and RearCoupler animated functions.
- New: Add View Log option to the OpenGL main menu.
- Change: Block various system and non-useful directories when browsing in the OpenGL main menu.
- Change: Update zh-CH language file. (JunmoreHeavyBox)
- Change: Handle train.dat files with a missing version header.
- Change: Remove obsolte error message for animated files using RPN functions.
- Change: If the window size matches that of the monitor resolution, the state is set to maximized.
- Change: Assorted changes to hopefully make things render better on HiDPI monitors.
- Change: Considerable internal work to allow keyframe animations to work.
- Fix: Some routes failed to appear in the OpenGL main menu.
- Fix: Fork and update DotNetZip to handle a potential security vunerability.
- Hacks: Add fix for JR 内房Line