Optimize Texture Throttling loading #519
Merged
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This PR addresses the following issues:
coreCtx
handling so it is all in 1 placedownload
while having nodownload
aspect, this should mostly be forImageTextures
only -->Color
,Sub
, andRTT
textures are directly pushed to theupload
queue respectivelysubTexture
Added new test cases to reflect their real world-ish use cases.
There is an ongoing issue with RTT and memory as outlined #518 - will push this out and investigate that separately.