v1.1.1
Work on release for Godot 4.3 continues. In the meantime, I cherry-picked some bug fixes for this patch release, plus it comes with Android GDExtension libs.
What's Changed
- GHA: Build Android platform libs in GDExtension workflow by @limbonaut in #147
- Fix potential rare var name conflict in BTCooldown
- Fix connected signal error when loading BT for the second time
- Fix BlackboardPlan arrays shouldn't be shared between instanced agents
- Defer banner actions to not crash upon restart
- Fix new task script path don't update after changing the setting (thanks @ydeltastar)
- Fix BTPlayer.restart() crash
- Fix process_input is not enabled in active substate
- Fix error if
changed
signal is already connected to a BBParam in a bunch of tasks - Fix C# exports print errors due to missing ClassDB binding
Full Changelog: v1.1.0...v1.1.1