Welcome to my GitHub profile!
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Working primarily in a UNIX-based environment, leveraging tools like the ZHS shell to optimize workflows.
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Software Developer passionate about creating interactive and accessible experiences through code.
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Fascinated by low-level programming, minimalist game design, game design, and command line interaction.
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Currently exploring COBOL, Ruby, and designing tools for the DragonRuby game engine.
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Love working on projects like small video games and Ruby gems.
- Building practical tools like my
Command
** class** to simplify shell script creation. - 🎮 Designing tools for the DragonRuby game engine to support game developers.
- Exploring COBOL and potential mainframe development.
- Interested in creating programming languages to make coding more intuitive.
- 🚀 Diving deeper into mainframe development and assembly languages.
- Refining UML diagramming and structured design processes.
- Exploring Rust as a potential third language.
- Advancing in 2D game development and technical writing.
- Environment: Experienced in UNIX-based systems for development.
- Languages: Ruby, COBOL, and learning Assembly and Rust.
- Tools: Git, Sublime Text, Obsidian, DragonRuby, RubyMine.
- Development Focus: Interactive software, system tools, and games.
- Shell: ZHS
- Inspired by retro technologies like the 6502 instruction set and Gameboy programming.
- 💡 Exploring ideas to make COBOL more accessible through creative syntax and design improvements in the future.
- Strong advocate of structured workflows to create clean, maintainable software.