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Added the "Health" option to fading. It's controlled by the player's health, and if it's below
<100% the frame will fade in.
Added an option to disable status icons. These are the round role, class, etc icons at the bottom
of a frame.
Removed fading options from pet, target of focus, and target of target frames. These are now
controlled by the fading options of player, focus, and target frames respectively.