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Releases: ls-/ls_UI

90100.02

29 Aug 14:23
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  • Added support for Domination Sockets on the character panel;
  • Added Anima Powers mover;
  • Fixed an issue where multiple charged combo points were handled incorrectly. Thanks to cybern4ut for testing this one;
  • Optimised fading a bit more;
  • Updated embeds.

90100.01

29 Jun 18:34
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  • Added 9.1.0 support;
  • Further fading optimisation.

90005.05

16 Jun 05:03
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  • Optimised fading a bit more;
  • Misc bug fixes and tweaks.

90005.04

12 Jun 15:01
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  • Reworked fading. It's way more fluid and responsive now:
    • Added fading to unit frames and the minimap;
    • Added Target and Combat options. The former will make an element fade in when you target or
      focus something, the latter will make an element fade in upon entering combat;
    • Removed the Fade In Delay option.
  • Split cooldown's Expiration Threshold into two options:
    • Expiration Threshold now controls colouring;
    • S:MS Threshold controls the format.
  • Updated Simplified Chinese translation. Translated by aenerv7@Curse;
  • Updated embeds.

KNOWN ISSUES:

Some people, predominantly with high refresh rate monitors, reported that after playing the game
for an extended period of time they noticed some FPS degradation. /reload-ing the UI resolves
the issue. I'm still investigating what's going on because neither people I know nor I have ever
experienced it personally which obviously makes testing and debugging a lot harder. However, I
think I know what might be causing it.
If you've experienced it, feel free to DM me on discord @ ls-#9453.

Imgur

90005.03

01 Apr 11:37
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  • Fixed "Inventory" micro button's tooltip error.

90005.02

27 Mar 13:04
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  • Added WoW Token price to the "Inventory" micro button's tooltip;
  • Fixed misc class power bar issues.

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90005.01

13 Mar 04:33
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  • Added 125% and 150% size options for the round minimap. Can be found at /LSUI > Minimap > Size
    slider;
  • Rebalanced UF insets. Bottom insets can now be up to 50% of the UF size (up from 33%), whereas
    top insets are now limited to 25% (down from 33%);
  • Misc bug fixes and tweaks.

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90002.06

28 Jan 11:46
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  • Refactored a lot of UF-related code;
  • New horizontal UF textures;
  • Added an option to adjust UF gloss. Can be found at /LSUI > Unit Frames > Gloss slider. It affects
    all UFs, including the player orb, for it to work better all textures were adjusted to be more or
    less the same in terms of opacity and colours;
  • Added an option to toggle UF status bars' gain/loss animations and smoothing. Can be found at
    /LSUI > Unit Frames > Smooth and Animated sliders;
  • Streamlined UF options. Some old options were removed, and few new options were added:
    • Reworked how top and bottom insets are sized. Now they scale depending on the height of the UF.
      The max size is 33% of the height, the minimum size is 1% or 4px, whichever is bigger;
    • Removed Heal Prediction tags options. It's unnecessary clutter. Can be recreated via Custom
      Texts, use ls:absorb:heal and ls:absorb:damage tags to do so;
    • And more.
  • Added some of my textures to LSM. Border textures were added as LS Thick and LS Thin, and the
    status bar texture as LS. This way they can be used in other addons that support LSM. I'm
    planning to add LSM support to all status bars across the addon later, but I need to do a bit more
    work for that to happen.

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90002.05

16 Jan 19:37
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  • Added new unit frame element, Custom Texts. Can be found at /LSUI > Unit Frames > Unit > Custom
    Texts. It allows you to create taggable font strings anywhere on a unit frame. Added it because
    some people asked for it;
  • Added two new tags ls:threat and ls:color:threat;
  • Updated embeds.

90002.04

14 Jan 19:06
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  • Finished migrating fonts to LSM. Can be found at /LSUI > General > Fonts. Now there's 4
    categories: cooldowns, unit frames, buttons, and progress bars. "Cooldowns" is self-explanatory,
    "Unit Frames" controls fonts of all UF elements, but aura buttons and castbars, "Buttons"
    controls fonts of all aura buttons, action buttons, item buttons on the character panel, and
    "Progress Bars" controls fonts of castbars, the digsite bar, mirror timers, and the tooltip
    healthbar. I haven't added support for Blizzard fonts yet, I'm still not sure how to do it better;
  • Added optional coloured ilvl text to the character frame. Can be found at /LSUI > Blizzard >
    Character Frame > iLvl;
  • Added an option to disable enchant and gem text on equipped items. Can be found at /LSUI >
    Blizzard > Character Frame > Item Enhancements;
  • Added an option to adjust the tooltip health bar and its text size. Can be found at /LSUI >
    Tooltips > Health;
  • Improved compatibility with various addons that add text to the main tooltip;
  • Fixed an issue where class power separators wouldn't render properly;
  • Fixed an issue where the config tried to updated disabled unit frames;
  • Updated French translation. Translated by Brainc3ll@Curse;
  • Updated Simplified Chinese translation. Translated by aenerv7@Curse;
  • Misc bug fixes and tweaks;
  • Updated embeds.