Releases: ls-/ls_UI
Releases · ls-/ls_UI
90100.02
90100.01
90005.05
90005.04
- Reworked fading. It's way more fluid and responsive now:
- Added fading to unit frames and the minimap;
- Added
Target
andCombat
options. The former will make an element fade in when you target or
focus something, the latter will make an element fade in upon entering combat; - Removed the
Fade In Delay
option.
- Split cooldown's
Expiration Threshold
into two options:Expiration Threshold
now controls colouring;S:MS Threshold
controls the format.
- Updated Simplified Chinese translation. Translated by aenerv7@Curse;
- Updated embeds.
KNOWN ISSUES:
Some people, predominantly with high refresh rate monitors, reported that after playing the game
for an extended period of time they noticed some FPS degradation. /reload
-ing the UI resolves
the issue. I'm still investigating what's going on because neither people I know nor I have ever
experienced it personally which obviously makes testing and debugging a lot harder. However, I
think I know what might be causing it.
If you've experienced it, feel free to DM me on discord @ ls-#9453
.
90005.03
90005.02
90005.01
90002.06
- Refactored a lot of UF-related code;
- New horizontal UF textures;
- Added an option to adjust UF gloss. Can be found at /LSUI > Unit Frames > Gloss slider. It affects
all UFs, including the player orb, for it to work better all textures were adjusted to be more or
less the same in terms of opacity and colours; - Added an option to toggle UF status bars' gain/loss animations and smoothing. Can be found at
/LSUI > Unit Frames > Smooth and Animated sliders; - Streamlined UF options. Some old options were removed, and few new options were added:
- Reworked how top and bottom insets are sized. Now they scale depending on the height of the UF.
The max size is 33% of the height, the minimum size is 1% or 4px, whichever is bigger; - Removed Heal Prediction tags options. It's unnecessary clutter. Can be recreated via Custom
Texts, usels:absorb:heal
andls:absorb:damage
tags to do so; - And more.
- Reworked how top and bottom insets are sized. Now they scale depending on the height of the UF.
- Added some of my textures to LSM. Border textures were added as
LS Thick
andLS Thin
, and the
status bar texture asLS
. This way they can be used in other addons that support LSM. I'm
planning to add LSM support to all status bars across the addon later, but I need to do a bit more
work for that to happen.
90002.05
- Added new unit frame element,
Custom Texts
. Can be found at /LSUI > Unit Frames > Unit > Custom
Texts. It allows you to create taggable font strings anywhere on a unit frame. Added it because
some people asked for it; - Added two new tags
ls:threat
andls:color:threat
; - Updated embeds.
90002.04
- Finished migrating fonts to LSM. Can be found at /LSUI > General > Fonts. Now there's 4
categories: cooldowns, unit frames, buttons, and progress bars."Cooldowns"
is self-explanatory,
"Unit Frames"
controls fonts of all UF elements, but aura buttons and castbars,"Buttons"
controls fonts of all aura buttons, action buttons, item buttons on the character panel, and
"Progress Bars"
controls fonts of castbars, the digsite bar, mirror timers, and the tooltip
healthbar. I haven't added support for Blizzard fonts yet, I'm still not sure how to do it better; - Added optional coloured ilvl text to the character frame. Can be found at /LSUI > Blizzard >
Character Frame > iLvl; - Added an option to disable enchant and gem text on equipped items. Can be found at /LSUI >
Blizzard > Character Frame > Item Enhancements; - Added an option to adjust the tooltip health bar and its text size. Can be found at /LSUI >
Tooltips > Health; - Improved compatibility with various addons that add text to the main tooltip;
- Fixed an issue where class power separators wouldn't render properly;
- Fixed an issue where the config tried to updated disabled unit frames;
- Updated French translation. Translated by Brainc3ll@Curse;
- Updated Simplified Chinese translation. Translated by aenerv7@Curse;
- Misc bug fixes and tweaks;
- Updated embeds.