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BOTW: restored functionality from cutecryptid's PR
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marcrobledo committed Sep 2, 2023
1 parent c02843e commit e346c79
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Showing 5 changed files with 155 additions and 10 deletions.
3 changes: 2 additions & 1 deletion zelda-botw/_cache_service_worker.js
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ caches.keys().then(function(cacheNames){
});

var PRECACHE_ID='zelda-botw-editor';
var PRECACHE_VERSION='v5c';
var PRECACHE_VERSION='v6';
var PRECACHE_URLS=[
//is hashes file too big for cacheing?
'/savegame-editors/zelda-botw/','/savegame-editors/zelda-botw/index.html',
Expand All @@ -39,6 +39,7 @@ var PRECACHE_URLS=[
'/savegame-editors/zelda-botw/zelda-botw.data.js',
'/savegame-editors/zelda-botw/zelda-botw.icons.js',
'/savegame-editors/zelda-botw/zelda-botw.locations.js',
'/savegame-editors/zelda-botw/zelda-botw.score.js',
'/savegame-editors/zelda-botw/zelda-botw.master.js',
'/savegame-editors/zelda-botw/favicon.png',
'/savegame-editors/zelda-botw/assets/_blank.png',
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8 changes: 8 additions & 0 deletions zelda-botw/index.html
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@
<script type="text/javascript" src="./zelda-botw.locations.js"></script>
<script type="text/javascript" src="./zelda-botw.icons.js"></script>
<script type="text/javascript" src="./zelda-botw.master.js"></script>
<script type="text/javascript" src="./zelda-botw.score.js"></script>
<script type="text/javascript"><!--
/* service worker */
var FORCE_HTTPS=true;
Expand Down Expand Up @@ -154,6 +155,13 @@ <h3 class="border-red">Stats</h3>
</select>
</div>
</div>
<div class="row" style="margin-top:10px">
<div class="ten columns">Scale score</div>
<div class="two columns text-right">
<span id="span-scale-score"></span>
<a target="_blank" href="https://www.reddit.com/r/Breath_of_the_Wild/comments/8fchiq/about_difficulty_scaling_for_enemies_and_weapons/" class="external-link-help help">?</a>
</div>
</div>

<!-- Coordinates (Requires a memory editor) -->
<h3 class="border-green">Coordinates</h3>
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18 changes: 17 additions & 1 deletion zelda-botw/zelda-botw.css
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
/* Zelda BOTW Savegame editor by Marc Robledo v20200215 */
/* Zelda BOTW Savegame editor by Marc Robledo v20230902 */
/* minify at https://cssminifier.com/ + https://www.base64-image.de/ (sprites */

/* @FONT-FACES */
Expand Down Expand Up @@ -476,6 +476,22 @@ button.no-text.with-icon:before{margin-right:0px}
}


.external-link-help{
background-color:#f9f5da;
color:black;
padding: 0px 8px;
font-size:80%;
font-weight:bold;
border-radius:3px;
text-decoration:none;
}
.external-link-help:hover{
background-color:white;
}





/* MarcDragAndDrop */
#dragzone{
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15 changes: 7 additions & 8 deletions zelda-botw/zelda-botw.js
Original file line number Diff line number Diff line change
@@ -1,13 +1,13 @@
/*
The legend of Zelda: Breath of the wild v20200218
The legend of Zelda: Breath of the wild v20230902
by Marc Robledo 2017-2020
*/
var currentEditingItem=0;

SavegameEditor={
Name:'The legend of Zelda: Breath of the wild',
Filename:'game_data.sav',
Version:20200218,
Version:20230902,

/* Constants */
Constants:{
Expand Down Expand Up @@ -617,11 +617,10 @@ SavegameEditor={
}






showTab('home');

/* scale score */
setValue('scale-score', BOTWScoreCalculator.calculate());
},

/* save function */
Expand Down Expand Up @@ -1038,12 +1037,12 @@ function onScroll(){
}
window.addEventListener('scroll', onScroll, false);

if(typeof String.endsWith==='undefined'){
if(typeof String.prototype.endsWith==='undefined'){
String.prototype.endsWith=function(search){
return (new RegExp(search+'$')).test(this)
};
}
if(typeof String.startsWith==='undefined'){
if(typeof String.prototype.startsWith==='undefined'){
String.prototype.startsWith=function(search){
return (new RegExp('^'+search)).test(this)
};
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121 changes: 121 additions & 0 deletions zelda-botw/zelda-botw.score.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,121 @@
/*
The legend of Zelda: Breath of the wild Savegame Editor (Experience/score calculation) v20230708
by cutecryptid 2019
based on https://www.reddit.com/r/Breath_of_the_Wild/comments/8fchiq/about_difficulty_scaling_for_enemies_and_weapons/
*/


var BOTWScoreCalculator=(function(){
const ENEMY_POINTS={
Defeated_Enemy_Wizzrobe_Electric_Num: 5.0,
Defeated_Enemy_Wizzrobe_Fire_Num: 5.0,
Defeated_Enemy_Wizzrobe_Ice_Num: 5.0,
Defeated_Enemy_Guardian_A_Fixed_Moss_Num: 12.0,
Defeated_Enemy_Golem_Junior_Num: 15.0,
Defeated_Enemy_Giant_Junior_Num: 15.0,
Defeated_Enemy_Assassin_Middle_Num: 15.0,
Defeated_Enemy_Bokoblin_Senior_Num: 15.0,
Defeated_Enemy_Wizzrobe_Ice_Senior_Num: 15.0,
Defeated_Enemy_Wizzrobe_Fire_Senior_Num: 15.0,
Defeated_Enemy_Wizzrobe_Electric_Senior_Num: 15.0,
Defeated_RemainsFire_Drone_A_01_Num: 15.0,
Defeated_Enemy_Moriblin_Senior_Num: 18.0,
Defeated_Enemy_Guardian_Mini_Middle_Num: 20.0,
Defeated_Enemy_Lizalfos_Electric_Num: 20.0,
Defeated_Enemy_Lizalfos_Ice_Num: 20.0,
Defeated_Enemy_Lizalfos_Senior_Num: 20.0,
Defeated_Enemy_Lizalfos_Fire_Num: 20.0,
Defeated_Enemy_Bokoblin_Gold_Num: 25.0,
Defeated_Enemy_Giant_Bone_Num: 25.0,
Defeated_Enemy_Bokoblin_Dark_Num: 25.0,
Defeated_Enemy_Golem_Middle_Num: 25.0,
Defeated_Enemy_Giant_Middle_Num: 25.0,
Defeated_Enemy_Golem_Senior_Num: 30.0,
Defeated_Enemy_Golem_Fire_Num: 35.0,
Defeated_Enemy_Moriblin_Gold_Num: 35.0,
Defeated_Enemy_Guardian_Mini_Senior_Num: 35.0,
Defeated_Enemy_Guardian_B_Num: 35.0,
Defeated_Enemy_Golem_Ice_Num: 35.0,
Defeated_Enemy_Moriblin_Dark_Num: 35.0,
Defeated_Enemy_Golem_Fire_R_Num: 35.0,
Defeated_Enemy_Giant_Senior_Num: 35.0,
Defeated_Enemy_Lizalfos_Dark_Num: 40.0,
Defeated_Enemy_Lizalfos_Gold_Num: 40.0,
Defeated_Enemy_SandwormR_Num: 50.0,
Defeated_Enemy_Guardian_A_Num: 50.0,
Defeated_Enemy_Guardian_C_Num: 50.0,
Defeated_Enemy_Sandworm_Num: 50.0,
Defeated_Enemy_Lynel_Junior_Num: 50.0,
Defeated_Enemy_Lynel_Middle_Num: 60.0,
Defeated_Enemy_Lynel_Senior_Num: 80.0,
Defeated_Enemy_Assassin_Senior_Num: 100.0,
Defeated_Enemy_Lynel_Gold_Num: 120.0,
Defeated_Enemy_Lynel_Dark_Num: 120.0,
Defeated_Enemy_SiteBoss_Lsword_Num: 300.0,
Defeated_Enemy_SiteBoss_Spear_Num: 300.0,
Defeated_Enemy_SiteBoss_Sword_Num: 300.0,
Defeated_Enemy_SiteBoss_Bow_Num: 300.0,
Defeated_Priest_Boss_Normal_Num: 500.0,
Defeated_Enemy_GanonBeast_Num: 800.0
};



/* crc32 from https://stackoverflow.com/a/18639999 */
const CRC32_TABLE=(function(){
var c;
var crcTable = [];
for(var n =0; n < 256; n++){
c = n;
for(var k =0; k < 8; k++){
c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
}
crcTable[n] = c;
}
return crcTable;
}());

var crc32=function(str){
var crc = 0 ^ (-1);

for (var i = 0; i < str.length; i++ ) {
crc = (crc >>> 8) ^ CRC32_TABLE[(crc ^ str.charCodeAt(i)) & 0xFF];
}

return (crc ^ (-1)) >>> 0;
};


var findHashesIn;

return {
calculate:function(){
if(!findHashesIn){
findHashesIn=[];
Object.keys(ENEMY_POINTS).forEach(function(hashId){
findHashesIn[crc32(hashId)]=ENEMY_POINTS[hashId];
});
}

var scaleScore = 0
var previousHashValue=0;
for(var i=0x0c; i<tempFile.fileSize-4; i+=8){
var hashValue=tempFile.readU32(i);

if(hashValue===previousHashValue)
continue;
previousHashValue=hashValue;

if(findHashesIn[hashValue]){
defeated = tempFile.readU32(i+4);
enepoints = findHashesIn[hashValue];
scaleScore += enepoints*defeated;
}
}

return scaleScore;
}
}
}());

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