-
Notifications
You must be signed in to change notification settings - Fork 6
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Migrate mass difficulty ratings file from GameVariant to GameDifficul…
…tyVariant Includes calculation of all 3x3 grid variant with numbers 'from 1 on' aka '1...'.
- Loading branch information
Showing
5 changed files
with
29,648 additions
and
13,324 deletions.
There are no files selected for viewing
4 changes: 2 additions & 2 deletions
4
...rc/integrationTest/kotlin/org/piepmeyer/gauguin/creation/GameVariantMassDifficultyItem.kt
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,10 +1,10 @@ | ||
package org.piepmeyer.gauguin.creation | ||
|
||
import kotlinx.serialization.Serializable | ||
import org.piepmeyer.gauguin.options.GameVariant | ||
import org.piepmeyer.gauguin.difficulty.GameDifficultyVariant | ||
|
||
@Serializable | ||
data class GameVariantMassDifficultyItem( | ||
val variant: GameVariant, | ||
val variant: GameDifficultyVariant, | ||
val calculatedDifficulties: List<Double> | ||
) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.