Metaverse is a fully immersive internet, where we will be able to access augmented and virtual reality and interact with all sorts of environments using persistent avatars and innovative digital technology.
History of the Metaverse1
1956 - Morton Heilig created the first VR machine, the Sensorama Machine.
1978 - MIT created the Aspen Movie Map.
1982 - Neil Stevenson used "metaverse" to describe virtual places in his novel "Snow Crash".
1994 - Sega VR was the first commercial VR headset released publicly in Japan.
1998 - Sportsvision broadcast the first live NFL game with a yellow yard marker, and the idea of overlaying graphics over real-world views.
2010 - Palmer Luckey created the prototype for the Oculus Rift VR headset.
2011 - The Book Ready Player One described a complete virtual world that we could immersively enter and escape from reality.
2014 - Facebook acquired Oculus VR, Sony and Samsung both announced that they were inventing their own VR headsets, Google released Cardboard and AR Glasses.
2016 - Microsoft released HoloLens headsets which allowed users to experience both AR and VR reality.
2020 - NFT became a hit topic in the world.
2021 - Facebook rebranded to Meta on sharpening it's vision toward Metaverse.
2022 - MHTTP is creating truly open protocols for virtual world teleportation.
Web3 is an idea for a new iteration of the World Wide Web which revolves around concepts such as decentralization and token-based economics. and takes advantage of various decentralizing technologies including (but not limited to) blockchain technology.
Decentralized finance (DeFi) offers financial instruments without relying on intermediaries such as brokerages, exchanges, or banks by using smart contracts on a blockchain.
A decentralized autonomous organization (DAO) is an entity with no central leadership. Decisions get made from the bottom-up, governed by a community organized around a specific set of rules enforced on a blockchain.
Non-fungible tokens (NFTs) are cryptographic assets on a blockchain with unique identification codes and metadata that distinguish them from each other.
WebVR API was first conceived in spring 2014 by Vladimir Vukićević from Mozilla. WebXR is a group of standards which are used together to support rendering 3D scenes to hardware designed for presenting virtual worlds, or for adding graphical imagery to the real world, (augmented reality, or AR).
Social XR allows people to experience social presence and engage in real-time conversations and activities with each other through the use of XR technologies.
In the Metaverse, ensuring user rights to teleportation is fundamental to breaking down walled gardens and safeguarding an open and connected ecosystem.
MHTTP - enables developers to create portals using an open JSON schema, and empowers users to teleport through these portals to destinations.
Open Metaverse Interoperability - bridges virtual worlds by designing and promoting protocols for identity, social graphs, inventory, and more.
Dat - peer-to-peer protocol
IPFS - peer-to-peer hypermedia protocol
Ethereum - Decentralized world computer
WebXR - accesses VR/AR hardware on the web
- Oculus Quest
- PlayStation VR
- Valve Index VR Kit
- HTC Vive Pro
- HP Reverb G2
- HTC Vive Cosmos Elite
- Google Daydream
- Oculus Go
- Samsung GearVR
- Windows Mixed Reality
- Vive Focus
- coindesk
- Bitcoin.com
- Cointelegraph
- Crypto Banter (social podcast)
- Bitcoin Magazine
- U.today
- News BTC
- AirdropAlert
- Blockonomi
- Crypto Potato
- Hackernoon
- Crypto news
- Bitcolumnist
- Virtual humans
- ChainNews Chinese Newspaper
- Twitter
- Discord
- YouTube
- Instagram
- Vitalik Buterin
- Roger Ver
- Anthony Pompliano
- Brian Armstrong
- Barry Silbert
- Andreas Antonopoulos
- Michael Saylor
- Tim Draper
- Charlie Lee
- Elon Musk
- Gorillaz - A virtual band formed in 1998.
- K/DA] - A virtual K-pop girl group created as part of the League of Legends video game franchise.
- Pentakill - A virtual heavy metal band created as part of the League of Legends video game franchise.
- Studio Killers - A Finnish-Danish-British virtual band formed in 2011.
- Hatsune Miku (modeled after Saki Fujita)
- Kagamine Rin/Len (modeled after Asami Shimoda)
- Megurine Luka (modeled after Yū Asakawa)
- Meiko (modeled after Meiko Haigō)
- Kaito (modeled after Naoto Fūga)
- Kano
- Kizuna AI
- VShojo
- Ironmouse
- Projekt Melody
- Hololive
- Gawr Gura
- Hoshimachi Suisei
- Natsuiro Matsuri
- The Sandbox Game Whitepaper
- Decentraland Whitepaper
- Polkadot Whitepaper
- Avalanche Whitepaper
- MHTTP Whitepaper
- Cosmos Whitepaper
An open, connected, decentralized, accessible cyber world. Everyone can access and create their own identity in the Metaverse.
Footnotes
-
Bernard Marr (21 March 2022). A Short History Of The Metaverse. Retrieved 18 May 2022. ↩