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This is a fork of a minor mod that just fixes up a few of the issues the game has.

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Deus-Ex-Modernization-Update

This is a fork of the original mod of the same name. I combined all the info into this readme, but the two seperate readme's are in the DOCS folder

Changes:

  • Added higher FOV range

    • From 110 to 120 (may also allow the minimum to be 75)
    • Default FOV is now 90
  • Fixed the widescreen cinematic subtitles

    • Cutscenes did not show subtitles when resolution was in widescreen. Now they do
    • Used Kenties method of fixing the subtitles
    • Fix only activates if aspect ratio is 16:9 or higher
  • Direct3D 9 renderer that works better on modern systems compared to the older Direct3D renderer. It also supports:

    • S3TC compression (for 24-bit textures used by other mods)
    • 4096x4096 textures
    • Anti-Aliasing & Anisotropic filtering.
    • A bunch of smaller rendering errors corrected.
  • RenderExt that prevents certain levels (most prominently Vandenberg, Tunnels) from crashing due to too many lit surfaces at one time.

  • The Revision Framework that includes the following fixes:

    • Fix for too small ConCamera object, that might cause memory related crashes.
    • Finer grained control over Brightness and Mouse sensitivity.
    • Now displays all resolutions in the resolution display settings.
    • Fixes the previously broken Effects Channels to go up to the supported maximum for both Galaxy and AlAudio audio subsystems.
    • Makes it possible to save on drives with more than 4TB of free space.
    • Makes it possible to delete QuickSaves.
    • Adds UI scaling option via the ini/command line, defaults to tiny UI just as the OTP UI Fix.
  • Updated launcher that includes the following fixes:

    • Timing issues causing speedup/slowdown on modern CPU's have been fixed.
    • Clamping FPS to 200 to prevent weird bugs due to the game running too fast.
    • Opting out of DEP if this is enabled.
    • Increased Stack and LargeAddressAware flag added to improve stability with high usage of RAM.
    • A lot of support for mods.

How to install:

  • Delete DeusEx.ini and User.ini if they exist, so fresh copies will be made from the defaults.
  • Extract the two folders in this archive to the root of your DX installation so the stuff in the Maps and System folders overwrite existing content.

Credits:

Direct3D 9 renderer is made by Chris Dohnal and is taken from: http://www.cwdohnal.com/utglr/ RenderExt and the updated launcher was created by Hanfling for Deus Ex: Revision and can be found on: https://coding.hanfling.de/launch/ The Revision Framework was written for Deus Ex: Revision by hanfling, but ported without many changes to be standalone by Björn Ehrby. Kentie had the cinematic widescreen fix in his launcher, so I ported it

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This is a fork of a minor mod that just fixes up a few of the issues the game has.

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