This is a fork of the original mod of the same name. I combined all the info into this readme, but the two seperate readme's are in the DOCS folder
Changes:
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Added higher FOV range
- From 110 to 120 (may also allow the minimum to be 75)
- Default FOV is now 90
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Fixed the widescreen cinematic subtitles
- Cutscenes did not show subtitles when resolution was in widescreen. Now they do
- Used Kenties method of fixing the subtitles
- Fix only activates if aspect ratio is 16:9 or higher
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Direct3D 9 renderer that works better on modern systems compared to the older Direct3D renderer. It also supports:
- S3TC compression (for 24-bit textures used by other mods)
- 4096x4096 textures
- Anti-Aliasing & Anisotropic filtering.
- A bunch of smaller rendering errors corrected.
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RenderExt that prevents certain levels (most prominently Vandenberg, Tunnels) from crashing due to too many lit surfaces at one time.
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The Revision Framework that includes the following fixes:
- Fix for too small ConCamera object, that might cause memory related crashes.
- Finer grained control over Brightness and Mouse sensitivity.
- Now displays all resolutions in the resolution display settings.
- Fixes the previously broken Effects Channels to go up to the supported maximum for both Galaxy and AlAudio audio subsystems.
- Makes it possible to save on drives with more than 4TB of free space.
- Makes it possible to delete QuickSaves.
- Adds UI scaling option via the ini/command line, defaults to tiny UI just as the OTP UI Fix.
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Updated launcher that includes the following fixes:
- Timing issues causing speedup/slowdown on modern CPU's have been fixed.
- Clamping FPS to 200 to prevent weird bugs due to the game running too fast.
- Opting out of DEP if this is enabled.
- Increased Stack and LargeAddressAware flag added to improve stability with high usage of RAM.
- A lot of support for mods.
How to install:
- Delete DeusEx.ini and User.ini if they exist, so fresh copies will be made from the defaults.
- Extract the two folders in this archive to the root of your DX installation so the stuff in the Maps and System folders overwrite existing content.
Credits:
Direct3D 9 renderer is made by Chris Dohnal and is taken from: http://www.cwdohnal.com/utglr/ RenderExt and the updated launcher was created by Hanfling for Deus Ex: Revision and can be found on: https://coding.hanfling.de/launch/ The Revision Framework was written for Deus Ex: Revision by hanfling, but ported without many changes to be standalone by Björn Ehrby. Kentie had the cinematic widescreen fix in his launcher, so I ported it