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DirectXTK: July 1, 2013 release
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walbourn_cp authored and walbourn_cp committed Jul 1, 2013
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Expand Up @@ -4,19 +4,18 @@ DirectXTK - the DirectX Tool Kit

Copyright (c) Microsoft Corporation. All rights reserved.

May 30, 2013
July 1, 2013

This package contains the "DirectX Tool Kit", a collection of helper classes for
writing Direct3D 11 C++ code for Windows Store apps, Windows 8 Win32 desktop
writing Direct3D 11 C++ code for Windows Store apps, Windows 8.x Win32 desktop
applications, Windows Phone 8 applications, Windows 7 applications, and
Windows Vista Direct3D 11.0 applications.

This code is designed to build with either Visual Studio 2012 or Visual Studio
2010. It requires the Windows 8.0 SDK for functionality such as the DirectXMath
library and optionally the DXGI 1.2 headers. Visual Studio 2012 already includes
this Windows SDK, but Visual Studio 2010 users must install the standalone Windows
8.0 SDK. Details on using the Windows 8.0 SDK with VS 2010 are described on the
Visual C++ Team Blog:
This code is designed to build with Visual Studio 2010, 2012, or 2013. It requires
the Windows 8.x SDK for functionality such as the DirectXMath library and optionally
the DXGI 1.2 headers. Visual Studio 2012 and 2013 already include the appropriate
Windows SDK, but Visual Studio 2010 users must install the standalone Windows 8.x SDK.
Details on using the Windows 8.x SDK with VS 2010 are described on the Visual C++ Team Blog:

<http://blogs.msdn.com/b/vcblog/archive/2012/11/23/using-the-windows-8-sdk-with-visual-studio-2010-configuring-multiple-projects.aspx>

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NOTE: The EffectFactory is declared in the Effects.h header.

Visual Studio 2012 includes a built-in content pipeline that can generate .CMO files from an
Visual Studio 2012 and 2013 include a built-in content pipeline that can generate .CMO files from an
Autodesk FBX, as well as DDS texture files from various bitmap image formats, as part of the
build process. See the Visual Studio 3D Starter Kit for details.
http://code.msdn.microsoft.com/windowsapps/Visual-Studio-3D-Starter-455a15f1
Expand Down Expand Up @@ -976,6 +975,11 @@ DirectXMath for performance hotspots where runtime efficiency is more important.
RELEASE HISTORY
---------------

July 1, 2013
VS 2013 Preview projects added and updates for DirectXMath 3.05 __vectorcall
Added use of sRGB WIC metadata for JPEG, PNG, and TIFF
SaveToWIC functions updated with new optional setCustomProps parameter and error check with optional targetFormat

May 30, 2013
Added more GeometricPrimitives: Cone, Tetrahedron, Octahedron, Dodecahedron, Icosahedron
Updated to support loading new metadata from DDS files (if present)
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