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OAuth2.0 Unit test #4974

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130 changes: 130 additions & 0 deletions test/TestApps/OAuthTestApp/OAuthTestApp.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\..\..\Packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\Packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="Globals">
<CppWinRTOptimized>true</CppWinRTOptimized>
<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
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<ProjectGuid>{fb04e734-209c-4f7e-ba1f-40351e1d35ce}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>OAuthTestApp</RootNamespace>
<WindowsTargetPlatformVersion Condition=" '$(WindowsTargetPlatformVersion)' == '' ">10.0.26100.0</WindowsTargetPlatformVersion>
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<Platform>Win32</Platform>
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<Configuration>Debug</Configuration>
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<Configuration>Release</Configuration>
<Platform>x64</Platform>
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<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v143</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
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<AdditionalOptions>%(AdditionalOptions) /permissive- /bigobj</AdditionalOptions>
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<ItemGroup>
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<None Include="PropertySheet.props" />
<Text Include="readme.txt">
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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<Error Condition="!Exists('..\..\..\Packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\Packages\Microsoft.Windows.CppWinRT.2.0.220531.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
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</Project>
37 changes: 37 additions & 0 deletions test/TestApps/OAuthTestApp/OAuthTestApp.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup>
<Text Include="readme.txt" />
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16 changes: 16 additions & 0 deletions test/TestApps/OAuthTestApp/PropertySheet.props
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<!--
To customize common C++/WinRT project properties:
* right-click the project node
* expand the Common Properties item
* select the C++/WinRT property page

For more advanced scenarios, and complete documentation, please see:
https://github.com/Microsoft/cppwinrt/tree/master/nuget
-->
<PropertyGroup />
<ItemDefinitionGroup />
</Project>
11 changes: 11 additions & 0 deletions test/TestApps/OAuthTestApp/main.cpp
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#include "pch.h"

using namespace winrt;
using namespace Windows::Foundation;

int main()
{
init_apartment();
Uri uri(L"http://aka.ms/cppwinrt");
printf("Hello, %ls!\n", uri.AbsoluteUri().c_str());
}
4 changes: 4 additions & 0 deletions test/TestApps/OAuthTestApp/packages.config
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@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.220531.1" targetFramework="native" />
</packages>
1 change: 1 addition & 0 deletions test/TestApps/OAuthTestApp/pch.cpp
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@@ -0,0 +1 @@
#include "pch.h"
3 changes: 3 additions & 0 deletions test/TestApps/OAuthTestApp/pch.h
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#pragma once
#include <winrt/Windows.Foundation.h>
#include <winrt/Windows.Foundation.Collections.h>
30 changes: 30 additions & 0 deletions test/TestApps/OAuthTestApp/readme.txt
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========================================================================
C++/WinRT OAuthTestApp Project Overview
========================================================================

This project demonstrates how to get started consuming Windows Runtime
classes directly from standard C++, using platform projection headers
generated from Windows SDK metadata files.

Steps to generate and consume SDK platform projection:
1. Build project initially to generate platform projection headers into
your Generated Files folder.
2. Include a projection namespace header in your pch.h, such as
<winrt/Windows.Foundation.h>.
3. Consume winrt namespace and any Windows Runtime namespaces, such as
winrt::Windows::Foundation, from source code.
4. Initialize apartment via init_apartment() and consume winrt classes.

Steps to generate and consume a projection from third party metadata:
1. Add a WinMD reference by right-clicking the References project node
and selecting "Add Reference...". In the Add References dialog,
browse to the component WinMD you want to consume and add it.
2. Build the project once to generate projection headers for the
referenced WinMD file under the "Generated Files" subfolder.
3. As above, include projection headers in pch or source code
to consume projected Windows Runtime classes.

========================================================================
Learn more about C++/WinRT here:
http://aka.ms/cppwinrt/
========================================================================