Skip to content
View mikedotcpp's full-sized avatar
  • Zenimax Online Studios
  • Hunt Valley, MD

Highlights

  • Pro

Block or report mikedotcpp

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. GBRaycaster GBRaycaster Public

    An implementation of the classic raycast rendering algorithm for Cocos2d-x. Used in games like Wolfenstein3D, Rise of the Triad, The Terminator: Rampage, Catacomb3-D, Super 3D Noah's Ark, and more.

    C++ 10 1

  2. CocosWolf3D CocosWolf3D Public

    A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.

    C++ 14 2

  3. TheForgottenTomb TheForgottenTomb Public

    A demo of the GridBasedRaycaster project that uses realtime lighting and particle effects.

    C++ 6 1