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Remove the necromancer keeper.
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miki151 committed Apr 5, 2021
1 parent 9be2864 commit 24fe2b7
Showing 1 changed file with 0 additions and 25 deletions.
25 changes: 0 additions & 25 deletions data_free/game_config/keeper_creatures.txt
Original file line number Diff line number Diff line change
Expand Up @@ -72,31 +72,6 @@
noLeader = true
prisoners = false
}
"5_necromancer"
{
creatureId = { "NECROMANCER" "NECROMANCER_F" }
tribeAlignment = EVIL
immigrantGroups = {"necromancer"}
technology = { "embalming" "advanced embalming" "master embalming" "sorcery" "advanced sorcery" "master sorcery"
"iron working" "distillation"
}
zLevelGroups = { "basic" "evil" }
initialTech = { }
buildingGroups = {
"structure" "doors" "floors" "storage" "zones" "library" "phylactery" "beds" "coffins"
"training_dummies" "morgue" "poetry" "distillery" "orders"
"installations" "magical_installations"
}
workshopGroups = { "morgue" }
description = "Play as a necromancer!"
credit = { "CORPSE" 20 }
maxPopulation = 1
flags = { "abomination_upgrades" }
prisoners = false
unlock = "necromancer"
# Special traits example, all traits are added
# specialTraits = { LastingEffect SPEED ExtraTraining MELEE 5 }
}
"6_goblins"
{
creatureId = { "GOBLIN_KEEPER" }
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