-
Notifications
You must be signed in to change notification settings - Fork 51
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Defrag hud #274
base: master
Are you sure you want to change the base?
Defrag hud #274
Conversation
Added convars for user-configurable strafe hud elements revised color defaults revised defaults and added colors for coloring snap zones based on speed gain potential feat: added minimum speed for accel and snap zones fix: min speed format fixed previously swapped max and default values
28433bc
to
5073837
Compare
PR up for adding these internally, with names slightly tweaked. Here is what they look like (note this is not Valve code, it is what this would look like on 0.8.7 (public build on 2013SDK); no leaks):
First value in quotes is the default value, while the bounds are the second numbers. The last parameter in each of these is a callback function that fires a panorama event of similar name:
Each event sends no data. Data will have to fetched from Available in
Note that color values will be converted into the format |
@PeenScreeker reminder that this PR exists! You'll need to migrate some files over to Hugo, give me a shout if you need a hand with it. |
Added convar wishlist items for player configurable strafe hud settings.