0.4.2
Added support for writing to Matrix plugs.
node = cmdx.createNode("transform")
node["translate"] = (1, 2, 3)
node["rotate", cmdx.Degrees] = (20, 30, 40)
# Create a new matrix attribute
node["myMatrix"] = cmdx.Matrix()
# Store current world matrix in this custom attribute
node["myMatrix"] = node["worldMatrix"][0].asMatrix()
- See #9 for details