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refactor(core | shader): removed redundant enum
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ms0g committed Jul 15, 2024
1 parent 2453874 commit a2a9d84
Showing 1 changed file with 0 additions and 5 deletions.
5 changes: 0 additions & 5 deletions src/core/shader.h
Original file line number Diff line number Diff line change
Expand Up @@ -4,11 +4,6 @@
#include "glm/glm.hpp"
#include "glad/glad.h"

enum class ErrorType {
COMPILE,
LINKING
};

class Shader {
public:
Shader(const std::string& vertexPath, const std::string& fragmentPath);
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