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Completed initial bindings for 3ds max using pybind11. This should be the template for all other dcc bindings. The main project is a MaxSDK project, used for prototyping and as a performance benchmark.
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PyModules/skin_plus_plus/skin_plus_plus_pymxs/skin_plus_plus_pymxs.py
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PyModules/skin_plus_plus/skin_plus_plus_pymxs/skin_plus_plus_pymxs.pyproj
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PyModules/skin_plus_plus/skin_plus_plus_pymxs/src/SkinPlusPlusPymxs/SkinPlusPlusPymxs.cpp
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PyModules/skin_plus_plus/skin_plus_plus_pymxs/src/SkinPlusPlusPymxs/SkinPlusPlusPymxs.h
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...dules/skin_plus_plus/skin_plus_plus_pymxs/src/SkinPlusPlusPymxs/SkinPlusPlusPymxs.vcxproj
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...in_plus_plus/skin_plus_plus_pymxs/src/SkinPlusPlusPymxs/SkinPlusPlusPymxs.vcxproj.filters
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PyModules/skin_plus_plus/skin_plus_plus_pymxs/test/skin_plus_plus_pymxs_test.py
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3DsMax/Skin++.vcxproj.filters → SkinPlusPlus.vcxproj.filters
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