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Features and Support

Marcel Wiessler edited this page Jun 23, 2020 · 4 revisions

Features

Feature
Plane Tracking ✔️
Touch Input ✔️
Simulated Environments (✔️)
Device Simulator ✔️
Point Clouds ✔️
Image Tracking ✔️
Light Estimation
Spherical Harmonics
✔️
Anchors ✔️
Meshing (✔️)
Camera Image Rendering (✔️)
Face Tracking
Object Tracking
Human Segmentation

Supported Configurations

Unity Version Input System ARFoundation Interaction Mode
Old Both New 3.1 4.0 Game View Device Simulator1
✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Unity Version Render Pipeline Platform
Built-in URP HDRP2 Editor iOS/Android Build3 Desktop Build4
✔️ ✔️ ✔️ ✔️ untested
✔️ ✔️ ✔️ ✔️ untested
✔️ ✔️ ✔️ ✔️ untested

1 Recommended. Feels very nice to use, and gives correct sizes for UI etc.
2 HDRP is not supported by Unity on iOS/Android currently.
3 "Support" here means: ARSimulation does not affect your builds, it is purely for Editor simulation.
4 We haven't done as extensive testing as with the others yet. Making Desktop builds with ARSimulation is very useful for testing multiplayer scenarios without the need to deploy to multiple mobile devices.

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