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Introduction to Godot Engine 4

This is a tutorial series for how to get started with Godot Engine 4, by building a clock and doing stuff with it. We begin as simple as possible and gradually introduce more advanced concepts.

This series is aimed at beginners who are completely new to game development, but more advanced developers that are new to Godot will also find it useful.

Each Individual tutorial has its own numbered folder.

Tutorials

  1. Making a Clock
  2. Programming a Clock
  3. Many Clocks
  4. Clocks With Rings
  5. Migrating to C#

Giving Credit

If you want to credit me in your work you can do so by mentioning Jasper Flick and/or Catlike Coding.

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Introduction to Godot Engine 4 tutorial series.

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  • GDScript 74.0%
  • C# 26.0%