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Texture cleanup (mt-mods#151)
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Big cleanup of all textures in the modpack.
- Moved alternate textures to `.textures/alternate`
- Moved unused textures to `.textures/unused`
- Removed duplicate textures
- Optimized some textures
- Fixed misplaced textures
- Fixed incorrect name of a texture
- Adjusted export-ignores to exclude unused textures
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OgelGames authored Feb 6, 2021
1 parent 320f0b7 commit c511e5c
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26 changes: 2 additions & 24 deletions .gitattributes
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@@ -1,29 +1,7 @@
# Auto detect text files and perform LF normalization
* text=auto

# Custom for Visual Studio
*.cs diff=csharp
*.sln merge=union
*.csproj merge=union
*.vbproj merge=union
*.fsproj merge=union
*.dbproj merge=union

# Standard to msysgit
*.doc diff=astextplain
*.DOC diff=astextplain
*.docx diff=astextplain
*.DOCX diff=astextplain
*.dot diff=astextplain
*.DOT diff=astextplain
*.pdf diff=astextplain
*.PDF diff=astextplain
*.rtf diff=astextplain
*.RTF diff=astextplain

# Release export attributes
technic/spec/** export-ignore
.github/** export-ignore
.luacheckrc export-ignore
.mailmap export-ignore
integration-test.sh export-ignore
**/spec export-ignore
**/.* export-ignore
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2 changes: 1 addition & 1 deletion technic/effects.lua
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Expand Up @@ -18,7 +18,7 @@ minetest.register_abm({
maxexptime = 2,
minsize = 1,
maxsize = 2,
texture = "blueparticle.png",
texture = "technic_blueparticle.png",
glow = 5
})
end
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4 changes: 2 additions & 2 deletions technic/machines/other/frames.lua
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Expand Up @@ -870,7 +870,7 @@ minetest.register_node("technic:template_connector", {

minetest.register_craftitem("technic:template_replacer", {
description = S("Template (replacing)"),
inventory_image = "technic_template_replacer.png",
inventory_image = "technic_template_replacer.png", -- ** NOTE: texture does not exist **
on_place = function(itemstack, placer, pointed_thing)
local p = pointed_thing.under
if minetest.is_protected and minetest.is_protected(p, placer:get_player_name()) then
Expand All @@ -890,7 +890,7 @@ minetest.register_craftitem("technic:template_replacer", {

minetest.register_tool("technic:template_tool", {
description = S("Template Tool"),
inventory_image = "technic_template_tool.png",
inventory_image = "technic_template_tool.png", -- ** NOTE: texture does not exist **
on_use = function(itemstack, puncher, pointed_thing)
local pos = pointed_thing.under
if pos == nil or minetest.is_protected and minetest.is_protected(pos, puncher:get_player_name()) then
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