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Blood: Fix shadows crashing when rendered in mirrors #862

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merged 2 commits into from
Nov 11, 2024

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tmyqlfpir
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@tmyqlfpir tmyqlfpir commented Nov 3, 2024

This PR fixes crashes when attempting to render shadows in mirror sectors, and improves the overall robustness for testing fake floors below the object casting a shadow. I've tested this with Bloodlines E1M1's fake floor, and Blood E2M5's fake floor in the house lobby.

The below pic would crash with the currently released build, this has since been fixed.

mirrors

@tmyqlfpir tmyqlfpir force-pushed the fix-mirror-shadow-rendering branch 6 times, most recently from c340cdb to b94b2db Compare November 4, 2024 23:47
@tmyqlfpir tmyqlfpir marked this pull request as draft November 4, 2024 23:52
@tmyqlfpir tmyqlfpir marked this pull request as ready for review November 5, 2024 00:10
@tmyqlfpir tmyqlfpir force-pushed the fix-mirror-shadow-rendering branch 5 times, most recently from 930e8fe to 8110a56 Compare November 5, 2024 08:46
@tmyqlfpir tmyqlfpir force-pushed the fix-mirror-shadow-rendering branch from 8110a56 to 9fc13fe Compare November 5, 2024 09:57
@Hendricks266 Hendricks266 requested a review from TerminX November 7, 2024 00:38
@Hendricks266 Hendricks266 merged commit c98bcfb into nukeykt:master Nov 11, 2024
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@tmyqlfpir tmyqlfpir deleted the fix-mirror-shadow-rendering branch November 11, 2024 02:22
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2 participants