Artificial intelligence prototypes developed in Unity for educational purposes. The following prototypes are currently considered stable and used in a AI for Games at Lusófona University (click on each for further information):
- Intelligent Movement
- PathFinder2D
- SimpleNavMesh
- SimpleDecisionTrees
- SimpleFSMs
- Procedural2D
- Procedural3D
- TicTacToe
- BayesMonsters
- NGramsFight
Check out our YouTube channel for videos of these prototypes and more.
- Unity 2022.3 LTS or higher
If you use or mention this software in your work, please cite the following reference:
- Fachada, N., Barreiros, F.F., Lopes, P., & Fonseca, M. (2023). Active Learning Prototypes for Teaching Game AI. In 2023 IEEE Conference on Games (CoG). IEEE. https://doi.org/10.1109/CoG57401.2023.10333229
Apart from the supporting libraries, these prototypes are made available under the Mozilla Public License 2.0.