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Disble vitality score as it desyncs the end of round timing
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Vagabond committed Feb 4, 2025
1 parent 72c5c24 commit 0f32e1a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game/scenes/arena.c
Original file line number Diff line number Diff line change
Expand Up @@ -551,7 +551,7 @@ void arena_har_defeat_hook(int player_id, scene *scene) {
}
score->rounds++;
if(player_winner->ctrl->type != CTRL_TYPE_AI && player_loser->ctrl->type == CTRL_TYPE_AI) {
chr_score_victory(score, har_health_percent(winner_har));
//chr_score_victory(score, har_health_percent(winner_har));
}
if(score->rounds >= ceilf(local->rounds / 2.0f)) {
har_set_ani(winner, ANIM_VICTORY, 0);
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