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    • PlayerZero SDK for Unity.
      C#
      MIT License
      1100Updated Jan 29, 2025Jan 29, 2025
    • This Module contains all the core functionality required for using Ready Player Me avatars in Unity, including avatar loading and creation
      C#
      MIT License
      359831Updated Jan 15, 2025Jan 15, 2025
    • visage

      Public
      Easily display Ready Player Me avatars and 3D models on the web.
      TypeScript
      MIT License
      126631Updated Jan 7, 2025Jan 7, 2025
    • An example of Netcode integration with Ready Player Me Unity SDK
      C#
      MIT License
      1700Updated Jan 6, 2025Jan 6, 2025
    • C++
      MIT License
      0001Updated Dec 9, 2024Dec 9, 2024
    • Ready Player Me Unreal SDK
      C++
      Other
      92430Updated Dec 5, 2024Dec 5, 2024
    • This repository contains and serves JSON schemas that validate abstracted data of 3D content for compatibility with Ready Player Me integrations.
      0005Updated Dec 3, 2024Dec 3, 2024
    • rpm-unity-meta-movement-support
      C#
      MIT License
      1221Updated Nov 23, 2024Nov 23, 2024
    • VR-Demo

      Public
      C#
      MIT License
      41430Updated Oct 16, 2024Oct 16, 2024
    • Save Transient Unreal Engine Objects as assets
      C++
      MIT License
      3000Updated Oct 10, 2024Oct 10, 2024
    • WebView helps you display an in-engine browser that helps you load RPM website where you can create avatars and receive avatar URL at the end of the process.
      Objective-C++
      zlib License
      81911Updated Jun 28, 2024Jun 28, 2024
    • ReadyPlayerMe integration into UE5 examples
      C++
      MIT License
      247100Updated Jun 18, 2024Jun 18, 2024
    • Swift
      MIT License
      91411Updated Jun 17, 2024Jun 17, 2024
    • Kotlin
      MIT License
      112250Updated Jun 17, 2024Jun 17, 2024
    • iframe integration example for https://readyplayer.me/
      HTML
      MIT License
      306460Updated Jun 17, 2024Jun 17, 2024
    • Ready Player Me embedded in a React Native WebView
      TypeScript
      MIT License
      152200Updated Jun 17, 2024Jun 17, 2024
    • Unity-Loadtest
      C#
      MIT License
      2701Updated Jun 12, 2024Jun 12, 2024
    • The project demonstrates how to integrate Ready Player Me Avatars into the UE5 Lyra project.
      C++
      Other
      92700Updated May 29, 2024May 29, 2024
    • meshops

      Public
      A collection of Python tools for dealing with mesh related data.
      Python
      MIT License
      1000Updated May 15, 2024May 15, 2024
    • Unreal Engine 4 Plugin for loading glTF files at runtime
      C++
      MIT License
      120100Updated May 13, 2024May 13, 2024
    • A simple example proxy server to protect your API keys
      JavaScript
      MIT License
      0000Updated Apr 29, 2024Apr 29, 2024
    • C#
      MIT License
      7620Updated Apr 25, 2024Apr 25, 2024
    • TypeScript
      0000Updated Apr 2, 2024Apr 2, 2024
    • 0000Updated Mar 27, 2024Mar 27, 2024
    • Ready Player Me Animation Library
      Other
      6648751Updated Mar 5, 2024Mar 5, 2024
    • A react wrapper for the Ready Player Me Avatar Creator
      TypeScript
      MIT License
      62513Updated Jan 26, 2024Jan 26, 2024
    • Python
      1220Updated Jan 8, 2024Jan 8, 2024
    • A demo showcasing the use of Ready Player Me characters with different art styles to fit your game environment better using Toon Shader as example
      GLSL
      0100Updated Dec 14, 2023Dec 14, 2023
    • Ready Player Me Web Browser for Unreal Engine
      C++
      MIT License
      1500Updated Dec 13, 2023Dec 13, 2023
    • Update the skin weights of the currently selected object with those of a maya skin cluster
      Python
      0000Updated Dec 4, 2023Dec 4, 2023