Plumb StyleImageMetadata through to the shield library #1006
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Fixes #1004
This PR adds internal plumbing for the shield library to accept more robust sprite inputs by passing in a StyleImageMetata object, instead of just a pixel ratio. This will ultimately be needed for any shield library user that might want to use and SDF.
Additional work beyond this in
shield.js
would be needed to make use of other options in StyleImageMetadata.This is a no-op change that reduces a little technical debt.