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v0.5.12

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@CCraigen CCraigen released this 18 Mar 06:10
· 25 commits to main since this release
48c18f5
  • Fixed a bug with Cylone spinup on Linux servers. The config file changes were causing exceptions at round start due to the the way line endings were being interpreted. (roncli)
  • Reduce error logging when failing to save pilot files due to missing write permissions. (luponix)
  • Fixed an audio taunt menu exception when no controllers had been registered with Overload. (luponix)
  • Projectiles use a new server->client fire packet which now includes the weapon charge level (which affects both size and speed, previously omitted) and more accurate position information. (Fireball)
  • Fixed a bug with mouse sliding which allowed players to completely ignore movement speed and acceleration limits. (Fireball)
  • Charging a Thunderbolt will now cancel spawn invulnerability in the same way firing other weapons will. (Fireball)
  • Spawnpoints can now be injected into existing levels without rebuilding them. See https://github.com/overload-development-community/olmod/wiki/Spawnpoint-Injection for details. (Fireball)