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Zombieland v2.2

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@pardeike pardeike released this 11 Jun 06:59
· 193 commits to master since this release

v2.2 is a huge maintenance release. Changes:

  • Much faster (less cpu intensive)
  • zombie speed setting is now 1:1 with colonists (please adjust)
  • CE bug when no primary weapon exists fixed
  • Supports next version of RimThreaded (will be MUCH faster)
  • Smarter way to determine zombie spawn locations
  • Visitors no longer try to dig out of your colony when entrance is blocked by zombies
  • Works better with RimHUD (selecting powerful zombies caused errors)