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fix spec ops and sniper palette, update authors
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patrickwieth committed Feb 3, 2025
1 parent d0cf725 commit 928f9a9
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Showing 2 changed files with 6 additions and 3 deletions.
7 changes: 6 additions & 1 deletion AUTHORS
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Expand Up @@ -15,6 +15,11 @@ unparalleled.
In this sense, big thanks go to
YMCA developers:
* GDI Grenadier (descriptions)
* EchtkPvL (MacOS testing)
* Andy6666 (build pipeline)
* DoubleJ (build pipeline, mapping)
* Elethiomel (balance testing and mapping)
* Federzoni (linux testing)

Combined Arms developers:
* Inq (Project lead)
Expand Down Expand Up @@ -90,7 +95,7 @@ Contributors & special thanks to:
* Blade (Yuri/Psispy)
* BDragon1727 (Acid effects)
* Chrono Loony (Black Hand Trooper)
* Moder.U (T-34)
* Moder.U (T-34)
* Stingerr (Seahawk)
* tom2050 (Zombie/Brute)
* god_l1ke1 (SpecOps, Thor, Yo Brother/Heavy, Engineer)
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2 changes: 0 additions & 2 deletions mods/ca/rules/defaults.yaml
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Expand Up @@ -4890,10 +4890,8 @@ PROC.Dummy:
InitialDelay: 90
CloakDelay: 90
CloakedCondition: hidden
Palette: cloaktd
CloakSound: gstealon.aud
UncloakSound: gstealof.aud
IsPlayerPalette: true
CloakTypes: Cloak
RequiresCondition: !cloak-force-disabled
UncloakOn: Unload, Infiltrate, Demolish, Dock
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