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v0.5.0: Marked mod compatible with Factorio 0.18
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patschi committed Jul 31, 2020
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6 changes: 5 additions & 1 deletion CHANGELOG.md
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Detailed changes available at the [GitHub repository](https://github.com/patschi/factorio-transparent-inventory/commits/master).

- 2020-07-31 (**[v0.5.0](https://github.com/patschi/factorio-transparent-inventory/releases/tag/v0.5.0)**)
- Tweak: Marked mod compatible with [0.18]((https://wiki.factorio.com/Version_history/0.18.0)) and later - only tested 0.8.38 myself.
- Tweak: Updated English translations slightly.

- 2019-11-17 (**[v0.4.0](https://github.com/patschi/factorio-transparent-inventory/releases/tag/v0.4.0)**)
- Bugfix: Make mod compatible with [0.17.35]((https://wiki.factorio.com/Version_history/0.17.0)) or later. Since this release the player.type was renamed from 'player' to 'character', breaking the mod.
- Bugfix: Make mod compatible with [0.17.35]((https://wiki.factorio.com/Version_history/0.17.0)) and later. Since this release the player.type was renamed from 'player' to 'character', breaking the mod.

- 2019-03-24 (**[v0.3.1](https://github.com/patschi/factorio-transparent-inventory/releases/tag/v0.3.1)**)
- Tweak: Added simple check if player has a multiplayer map loaded
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6 changes: 3 additions & 3 deletions info.json
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{
"name": "transparent-inventory",
"version": "0.4.0",
"version": "0.5.0",
"title": "Transparent Inventories",
"author": "Patrik Kernstock",
"contact": "[email protected]",
"homepage": "https://github.com/patschi/factorio-transparent-inventory",
"description": "Nobody has something to hide in their inventories, right? For less inventory-privacy: Transparent Inventories! Simply ALT + MOUSE-CLICK-1 (default, can be configured) on any other player to open his inventory - without admin permissions. Boost productivity by sharing resources the easy way!",
"factorio_version": "0.17",
"dependencies": [ "base >= 0.17.35" ]
"factorio_version": "0.18",
"dependencies": [ "base >= 0.18.0" ]
}
20 changes: 10 additions & 10 deletions locale/en/default.cfg
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[message]
target-must-be-player=The target must be a valid player.
target-is-stalking-player=__1__ is now looking in your inventory.
player-stalking-now=You are now looking in the inventory of player __1__.
target-must-be-player=You must select a valid player to open inventory from.
target-is-stalking-player=__1__ is now looking into your inventory.
player-stalking-now=You are now looking into the inventory of player __1__.
player-stalking-not-allowed=You are not allowed to open the inventory of other players.
player-stalking-by-target-not-allowed=__1__ does not allow access to his inventory.
player-stalking-by-target-not-allowed=__1__ does not allow access to inventory.

[controls]
tinv-open=Show inventory of other player
tinv-open=Open inventory of other player

[mod-setting-name]
tinv-is-enabled=Opening inventories of other players is enabled?
tinv-user-inv-democracy=Players can decide theirselves about access to their own inventory
tinv-tell-stalker=Inform the inventory owner who is looking in his inventory.
tinv-is-enabled=Enable opening inventories of other players.
tinv-user-inv-democracy=Each player can control if someone can access their inventory.
tinv-tell-stalker=Inventory owner is being informed when someone opens their inventory.
tinv-users-mode=Mode for provided user list:
tinv-users-list=Defined users list: (separated by comma)
tinv-users-list-regex=Enable regex support for users list?
tinv-users-list-regex=Enable regex support for users list.
tinv-user-control-access=Should have other players have access to your inventory?

[mod-setting-description]
tinv-is-enabled=This easily allows enabling or disabling the complete mod, without requiring the mod to be removed from the server. Default is enabled.
tinv-user-inv-democracy=When this is enabled, players can decide theirselves if other players should be able to access their inventory. If this is disabled, the client-side setting has no effects and the admin is able to control this. Default is enabled, as well as on the client.
tinv-user-inv-democracy=When this is enabled, players can decide theirselves if other players should be able to access their inventory. If this is disabled, the client-side setting has no effects and the admin is able to control this. Default is enabled, as well as on the client (each individual player).
tinv-tell-stalker=Usually when some player opens the inventory of any other player, the owner of the inventory is being informed via console message which player access his inventory. When disabled, this does not happen. Default is enabled.
tinv-users-mode=The mode which players should have access to inventories of other players. When using "Only listed users" only listed users at "Defined users list" are allowed to open inventories. When using "All users, except listed ones" (default) all players are allowed to do so, except listed ones.
tinv-users-list=A defined list of players, separated by comma (,). Important to notice: Case-insensitive and use of wildcards is only possible when regex is disabled! Wildcard works using an asterisk (*), so for example super* also matches superman and supergirl. Default is empty.
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