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x11-toolkits/scenefx: update to 0.2.1 and fork
Changes: https://github.com/wlrfx/scenefx/releases/tag/0.2 Changes: https://github.com/wlrfx/scenefx/releases/tag/0.2.1 Reported by: GitHub (watch releases)
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@@ -4,7 +4,7 @@ PORTREVISION= 2 | |
CATEGORIES= x11-toolkits | ||
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MAINTAINER= [email protected] | ||
COMMENT= wlroots scene API, but with eye candy! | ||
COMMENT= wlroots scene API, but with eye candy! (deprecated version) | ||
WWW= https://github.com/wlrfx/scenefx | ||
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LICENSE= MIT | ||
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@@ -22,6 +22,8 @@ USE_XORG= pixman | |
GH_ACCOUNT= wlrfx | ||
MESON_ARGS= -Dexamples=false -Drenderers=${RENDERERS:ts,} | ||
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PORTSCOUT= limit:^0\.1\. | ||
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OPTIONS_DEFINE= OPENGL | ||
OPTIONS_DEFAULT=OPENGL | ||
OPTIONS_SLAVE= OPENGL # XXX Remove after adding VULKAN | ||
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@@ -0,0 +1,36 @@ | ||
PORTNAME= scenefx | ||
DISTVERSION= 0.2.1 | ||
CATEGORIES= x11-toolkits | ||
PKGNAMESUFFIX= 02 | ||
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MAINTAINER= [email protected] | ||
COMMENT= wlroots scene API, but with eye candy! | ||
WWW= https://github.com/wlrfx/scenefx | ||
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LICENSE= MIT | ||
LICENSE_FILE= ${WRKSRC}/LICENSE | ||
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BUILD_DEPENDS= wayland-protocols>=1.35:graphics/wayland-protocols | ||
LIB_DEPENDS= libdrm.so:graphics/libdrm \ | ||
libwayland-server.so:graphics/wayland \ | ||
libwlroots-0.18.so:x11-toolkits/wlroots018 \ | ||
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USES= compiler:c11 meson pkgconfig xorg | ||
USE_GITHUB= yes | ||
USE_LDCONFIG= yes | ||
USE_XORG= pixman | ||
GH_ACCOUNT= wlrfx | ||
MESON_ARGS= -Dexamples=false -Drenderers=${RENDERERS:ts,} | ||
PLIST_SUB= SUFFIX=-${DISTVERSION:R} | ||
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PORTSCOUT= limit:^0\.2\. | ||
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OPTIONS_DEFINE= OPENGL | ||
OPTIONS_DEFAULT=OPENGL | ||
OPTIONS_SLAVE= OPENGL # XXX Remove after adding VULKAN | ||
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OPENGL_USES= gl | ||
OPENGL_USE= GL=egl,gbm,glesv2 | ||
OPENGL_VARS= RENDERERS+=gles2 | ||
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.include <bsd.port.mk> |
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TIMESTAMP = 1739733667 | ||
SHA256 (wlrfx-scenefx-0.2.1_GH0.tar.gz) = e50cd8cbeb6564233dced39f21e78d755701fa7fe67f5b354f033f397b69a2b8 | ||
SIZE (wlrfx-scenefx-0.2.1_GH0.tar.gz) = 85884 |
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wlroots is the de-facto library for building wayland compositors, and | ||
its scene api is a great stride in simplifying wayland compositor | ||
development. The problem with the scene api (for compositors looking | ||
for eye candy), however, is that it forces you to use the wlr | ||
renderer, which is powerful yet simple. SceneFX is a project that | ||
takes the scene api and replaces the wlr renderer with our own fx | ||
renderer, capable of rendering surfaces with eye-candy effects | ||
including blur, shadows, and rounded corners, while maintaining the | ||
benefits of simplicity gained from using the scene api. |
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include/scenefx%%SUFFIX%%/scenefx/render/fx_renderer/fx_effect_framebuffers.h | ||
include/scenefx%%SUFFIX%%/scenefx/render/fx_renderer/fx_renderer.h | ||
include/scenefx%%SUFFIX%%/scenefx/render/pass.h | ||
include/scenefx%%SUFFIX%%/scenefx/types/fx/blur_data.h | ||
include/scenefx%%SUFFIX%%/scenefx/types/fx/clipped_region.h | ||
include/scenefx%%SUFFIX%%/scenefx/types/fx/corner_location.h | ||
include/scenefx%%SUFFIX%%/scenefx/types/wlr_scene.h | ||
lib/libscenefx%%SUFFIX%%.so | ||
libdata/pkgconfig/scenefx%%SUFFIX%%.pc |