Skip to content

Commit

Permalink
Update development-tools.md
Browse files Browse the repository at this point in the history
Document some more develper/debug tricks.
  • Loading branch information
impaktor authored Feb 4, 2024
1 parent fd0c2d1 commit 0311156
Showing 1 changed file with 6 additions and 7 deletions.
13 changes: 6 additions & 7 deletions contribute/development-tools.md
Original file line number Diff line number Diff line change
Expand Up @@ -27,13 +27,12 @@ To record video from gameplay (e.g. to document unexpected behavior):

### Debug from in-game

Ctrl+I = debug window

Ctrl+F10 open planet viewer, to view selected nav target

Ctrl+F11 reload shaders while running game

Ctrl+Del reload pigui element, allows for live coding. Limited support: Only reloads the active view and then only if the active view has manually enabled it (add \`debugReload = function() package.reimport() end\` to the view's definition next to the draw and refresh functions)
- Ctrl+I toggles debug window open / close
- Ctrl+LMB on "New Game" unlocks all starting state variables to be manually set
- Ctrl held in Load Game menu toggles Recover vs Load of save file
- Ctrl+F10 open planet viewer, to view selected nav target
- Ctrl+F11 reload shaders while running game
- Ctrl+Del reload pigui element, allows for live coding. Limited support: Only reloads the active view and then only if the active view has manually enabled it (add \`debugReload = function() package.reimport() end\` to the view's definition next to the draw and refresh functions)

### Debug savegame files

Expand Down

0 comments on commit 0311156

Please sign in to comment.